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Talent trees

Warrior talents

Arms · Fury · Protection — 54 talents. Roles: Tank; Melee DPS. Hover, focus or tap a talent for its tooltip; click to spend a point. Rows unlock after 5 points per row in that tree.

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Warrior Talents Points 0 / 0 / 0
Arms 0
Fury 0
Protection 0

Tree positions come from BlizzCon-demo transcriptions cross-checked across community talent sites; each talent's own page lists its sources and how sure its row and column are. Icons © Blizzard Entertainment, from Wowhead's icon CDN.

Every talent, tree by tree

Arms17 talents · 47 ranks
Row/ColTalentRanksEffectvs Classic
1/1 Improved Heroic Strike 3 Reduces the cost of your Heroic Strike ability by 1/2/3 Rage. Unchanged Reported
1/2 Deflection 5 Increases your Parry chance by 1/2/3/4/5%. Unchanged Reported
1/3 Improved Rend 3 Increases the Bleed damage done by your Rend ability by 12% (rank 1) / 35% (rank 3); rank 2 not transcribed. Reworked Reported
2/1 Improved Charge 2 Increases the Rage generated by your Charge ability by 3/6. Unchanged Reported
2/2 Improved Tactical Mastery 5 Tactical Mastery lets you retain up to an additional 3/6/9/12/15 Rage when you change stances. Reworked Reported
2/4 Improved Overpower 2 Increases the critical strike chance of your Overpower ability by 25/50%. Moved Reported
3/2 Anger Management
Requires Improved Tactical Mastery
1 Generates 1 Rage every 3 sec while in combat, and reduces Rage loss while out of combat by 30%. Reworked Reported
3/3 Deep Wounds
Requires Improved Rend
3 Your critical strikes cause your opponent to Bleed, dealing 20/40/60% of your melee weapon's average damage over 12 sec. Unchanged Reported
4/1 Spearing Strike 1 15 Rage, melee range, instant, 20 sec cooldown. A brutal attack that deals 40% weapon damage. Deals an additional 80% weapon damage against Giants, Dragonkin, and mounted targets. Mounted targets are dismounted. New Confirmed
4/2 Two-Handed Weapon Specialization 3 Increases the damage you deal with two-handed melee weapons by 1/2/3%. Reworked Reported
4/3 Impale 2 Increases the critical strike damage bonus of your abilities by 10/20%. Reworked Reported
5/1 Bloodthrill 5 Your melee attacks against targets afflicted by your Rend have a 2/4/6/8/10% chance to activate your Overpower ability for 1 attack on your current target. Lasts 6 sec. New Confirmed
5/2 Sweeping Strikes 1 30 Rage, instant, 30 sec cooldown. Requires Battle Stance. Your next 5 melee attacks strike an additional nearby opponent. Unchanged Reported
5/3 Weaponmaster 5 Gives your melee weapon attacks a benefit depending on the weapon. Axe/Polearm: increases your critical strike chance by 1/2/3/4/5%. Mace/Staff: your attacks ignore 3/6/9/12/15% of your target's armor. Sword: your successful melee attacks have a 1/2/3/4/5% chance to trigger an extra attack on the target. New Confirmed
6/1 Improved Slam 2 Reduces the global cooldown and cast time of your Slam ability by 0.25/0.5 sec. In addition, Slam no longer interrupts your melee swing time. Reworked Confirmed
6/3 Improved Hamstring 3 Gives your Hamstring ability a 5/10/15% chance to immobilize the target for 5 sec. Unchanged Reported
7/2 Mortal Strike ★
Requires Sweeping Strikes
1 30 Rage, melee range, instant, 6 sec cooldown. A vicious strike that deals weapon damage plus 85 and wounds the target, reducing the effectiveness of any healing by 50% for 10 sec. Unchanged Reported
Fury18 talents · 57 ranks
Row/ColTalentRanksEffectvs Classic
1/2 Booming Voice 5 Increases the radius of your Battle Shout and Demoralizing Shout abilities by 10%. (rank 1 of 5 value; other ranks not transcribed) Reworked Reported
1/3 Cruelty 5 Increases your chance to get a critical strike with melee attacks by 1/2/3/4/5%. Unchanged Reported
2/2 Iron Will 5 Reduces the duration of Stun and Fear effects inflicted on you by 3/6/9/12/15%. Reworked Reported
2/3 Unbridled Wrath 5 Gives you a 12% chance to generate 1 additional Rage when you deal melee damage with a weapon. This effect is increased to 2 Rage for two-handed weapons. (rank 1 of 5 value; other ranks not transcribed) Reworked Reported
3/1 Improved Cleave 3 Reduces the Rage cost of your Cleave ability by 1/2/3. Reworked Confirmed
3/2 Piercing Howl 1 10 Rage, instant. Causes all nearby enemies to be Dazed, reducing movement speed by 50% for 6 sec. Unchanged Reported
3/3 Blood Craze 3 Regenerates 1/2/3% of your total Health over 6 sec after being the victim of a critical strike, dealing damage with Bloodthirst, or suffering more than 20% of your maximum Health from a single attack. Reworked Reported
3/4 Boundless Rage 3 Increases your maximum Rage by 10/20/30. New Reported
4/1 Dual Wield Specialization 5 Increases your off-hand weapon damage by 5%, off-hand Rage generation by 20%, and chance to hit with off-hand attacks by 2%. (rank 1 of 5 value; other ranks not transcribed) Reworked Confirmed
4/2 Raging Blows 1 Causes your Whirlwind to also strike with your off-hand weapon, and reduces the Rage cost of your Cleave ability by 2. New Confirmed
4/3 Enrage 5 Gives you a 30% chance to deal 2/4/6/8/10% increased Physical damage for 12 sec after being the victim of any damaging attack. Reworked Confirmed
4/4 Improved Execute 2 Reduces the Rage cost of your Execute ability by 3/6. Reworked Reported
5/1 Precision 3 Increases your chance to hit with all abilities and attacks by 1/2/3%. New Confirmed
5/2 Death Wish 1 10 Rage, instant, 3 min cooldown. When activated, increases your Physical damage done by 20% and makes you immune to Fear effects, but increases all damage you take by 5%. Lasts 30 sec. Reworked Reported
5/4 Improved Intercept 2 Reduces the cooldown of your Intercept ability by 5/10 sec. Unchanged Reported
6/1 Improved Berserker Rage 2 Your Berserker Rage ability will instantly generate 5/10 Rage and has a 50/100% chance to remove all movement impairing effects when activated. Reworked Reported
6/3 Flurry
Requires Enrage
5 Increases your melee attack speed by 5/10/15/20/25% for your next 3 swings after dealing a melee critical strike. Reworked Reported
7/2 Bloodthirst ★
Requires Death Wish
1 30 Rage, melee range, instant, 6 sec cooldown. Instantly attack the target causing damage equal to 35% of your Attack Power plus 30 and increasing your movement speed by 10% for 10 sec. Reworked Confirmed
Protection19 talents · 55 ranks
Row/ColTalentRanksEffectvs Classic
1/2 Shield Specialization 5 Increases your chance to Block attacks with your shield by 1/2/3/4/5% and grants you a 20/40/60/80/100% chance to generate 5 Rage when you Block. Reworked Reported
1/3 Anticipation 5 Increases your Defense Skill by 4/8/12/16/20. Reworked Reported
2/1 Improved Bloodrage 2 Increases all the Rage generated by your Bloodrage ability by 25/50%. Reworked Reported
2/3 Toughness 5 Increases your armor value from items by 2/4/6/8/10%. Unchanged Reported
2/4 Improved Thunder Clap 3 Reduces the Rage cost of your Thunder Clap ability by 2/4/6. Moved Confirmed
3/1 Last Stand
Requires Improved Bloodrage
1 Instant, 3 min cooldown. When activated, this ability temporarily grants you 30% of your maximum health for 20 sec. After the effect expires, the health is lost. Unchanged Reported
3/2 Master of Defense
Requires Shield Specialization
2 Grants you a 50/100% chance to generate 5 Rage when you Dodge or Parry while a shield is equipped. New Reported
3/3 Improved Revenge 3 Increases damage dealt by your Revenge ability by 20%. (rank 1 of 3 value; other ranks not transcribed) Reworked Confirmed
3/4 Defiance 3 Requires Defensive Stance. Increases all threat generated in Defensive Stance by an additional 5/10/15% while a shield is equipped. Reworked Reported
4/1 Improved Sunder Armor 3 Reduces the Rage cost of your Sunder Armor ability by 1/2/3. Unchanged Reported
4/2 Improved Disarm 3 Reduces the cooldown of your Disarm ability by 7/14/21 sec. Reworked Reported
4/3 Vanguard 1 Your Charge ability is now usable while in Defensive Stance. New Confirmed
5/1 Improved Shield Wall 2 Reduces the cooldown of your Shield Wall ability by 5.5/11 min. Reworked Reported
5/2 Concussion Blow 1 10 Rage, melee range, instant, 45 sec cooldown. Stuns the target for 5 sec. Unchanged Reported
5/3 Improved Shield Bash 2 Gives your Shield Bash ability a 50/100% chance to silence the target for 3 sec. Unchanged Reported
5/4 Vitality 5 Increases your Stamina and Strength by 2/4/6/8/10%. New Confirmed
6/1 Focused Rage 3 Reduces the Rage cost of your offensive abilities by 1/2/3. New Confirmed
6/3 Bastion 5 Increases all damage you deal by 2% while a shield is equipped. (rank 1 of 5 value; other ranks not transcribed) New Reported
7/2 Shield Slam ★
Requires Concussion Blow
1 20 Rage, melee range, instant, 6 sec cooldown. Requires Shields. Slam the target with your shield, causing 421 to 439 damage, increased by your Block Value, and has a 50% chance of dispelling 1 magic effect on the target. Causes a very high amount of threat. Reworked Reported

Removed talents and baseline changes

Classic talents that are no longer in these trees, and baseline changes that affect them.

TalentTreeChangeDetailConfidence
Axe SpecializationArmsRemoved/Made baselineRemoved; folded into Weaponmaster (Classic Arms 5, 5 ranks).Reported
Mace SpecializationArmsRemoved/Made baselineRemoved; folded into Weaponmaster (Classic Arms 5, 5 ranks).Reported
Sword SpecializationArmsRemoved/Made baselineRemoved; folded into Weaponmaster (Classic Arms 5, 5 ranks).Reported
Polearm SpecializationArmsRemoved/Made baselineRemoved; folded into Weaponmaster (Classic Arms 6, 5 ranks).Reported
Tactical MasteryArmsRemoved/Made baselineNow a baseline passive (in the Arms tab of the level-38 demo spellbook); the talent slot became Improved Tactical Mastery.Reported
Improved Demoralizing ShoutFuryRemoved/Made baselineRemoved (Classic Fury 2, 5 ranks).Reported
Improved Battle ShoutFuryRemoved/Made baselineRemoved (Classic Fury 3, 5 ranks).Reported
Improved Shield BlockProtectionRemoved/Made baselineRemoved (Classic Protection 3, 3 ranks); baseline Shield Block now blocks 2 attacks (Icy Veins).Reported
Improved TauntProtectionRemoved/Made baselineRemoved (Classic Protection 4, 2 ranks).Reported
One-Handed Weapon SpecializationProtectionRemoved/Made baselineRemoved (Classic Protection 6, 5 ranks).Reported
Victory RushBaseline changeBaseline: in the Arms tab of a level-38 demo spellbook. Icy Veins: deals damage and heals for 10% of maximum health after a kill (talentsforever's placeholder tooltip, taken from Season of Discovery, says 30%).Confirmed
Tactical Mastery (baseline)Baseline changeListed as a passive in the Arms tab of the demo spellbook.Reported
Separate major cooldownsBaseline changeIcy Veins: Recklessness, Retaliation and Shield Wall can be used independently. zockify reports major cooldowns cut from 30 to 15 min; the demo Retaliation tooltip shows a 15 min cooldown.Confirmed
SlamBaseline changeNow has a 15 sec baseline cooldown (Icy Veins; demo tooltip 1.5 sec cast / 15 sec cooldown). Rank 3 by level 38, so ranks were reshuffled.Confirmed
Shield BlockBaseline changeBlocks 2 attacks, up from 1 (Icy Veins).Confirmed
Thunder Clap in Defensive StanceBaseline changeThunder Clap usable in Defensive Stance for AoE tanking (Icy Veins).Confirmed
ChargeBaseline changeDemo tooltip: 'Charge an enemy, generate 12 Rage, and Stun it for 1 sec. Cannot be used in combat.' 15 sec cooldown.Reported
OverpowerBaseline changeDemo tooltip: 5 Rage, 5 sec cooldown, Battle Stance, weapon damage plus 15, only usable after the target dodges.Reported
InterceptBaseline changeNot in the Fury tab of the level-38 demo spellbook (Classic trains it at 30). It may have moved or been removed.Reported
BloodrageBaseline changeIn the Protection tab of the demo spellbook (Esfand stream, 13 Sep).Reported