Races & Classes › Talent trees › Shaman

Talent trees

Shaman talents

Elemental · Enhancement · Restoration — 50 talents. Roles: Healer; Ranged DPS; Melee DPS; Off-tank (Enhancement via Spirit Weapons/Rockbiter). Hover, focus or tap a talent for its tooltip; click to spend a point. Rows unlock after 5 points per row in that tree.

Official The Sept 24 beta patch swapped Elemental Fury (row 3) and Elemental Alacrity (row 6), and Riptide can now crit. This reference shows the knowledge-base layout; the Radimaji guide trees already use the patched rows. See the Radimaji build planner →
0/ 51 points
Required level—

Click or press Enter to add a point · right-click, Shift+click or Delete to remove.

Shaman Talents Points 0 / 0 / 0
Elemental 0
Enhancement 0
Restoration 0

Tree positions come from BlizzCon-demo transcriptions cross-checked across community talent sites; each talent's own page lists its sources and how sure its row and column are. Icons © Blizzard Entertainment, from Wowhead's icon CDN.

Every talent, tree by tree

Elemental16 talents · 46 ranks
Row/ColTalentRanksEffectvs Classic
1/2 Convection 5 Reduces the mana cost of your Shock, Lightning Bolt, Lava Burst, and Chain Lightning spells by 2/4/6/8/10%. Reworked Confirmed
1/3 Concussion 5 Increases the damage done by your Lightning Bolt, Chain Lightning, and Earth Shock spells by 1/2/3/4/5%. Reworked Confirmed
2/1 Elemental Warding 3 Reduces damage taken from Fire, Frost, and Nature effects by 3/6/9%. Reworked Confirmed
2/2 Reverberation 5 Reduces the cooldown of your Shock spells by 0.2/0.4/0.6/0.8/1 sec. Moved Confirmed
2/3 Call of Flame 3 Increases the damage done by your Fire Totems and by your Flame Shock, Fire Nova, and Lava Burst spells by 5/10/15%. Reworked Confirmed
2/4 Elemental Devastation 3 Your offensive spell critical strikes will increase your chance to get a critical strike with melee attacks by 3/6/9% for 10 sec. Moved Confirmed
3/2 Elemental Focus 1 Gives you a 10% chance to enter a Clearcasting state after casting any Fire, Frost, or Nature damage spell. The Clearcasting state reduces the mana cost of your next damage spell by 100%. Unchanged Confirmed
3/3 Elemental Fury 5 Increases the critical strike damage bonus of your Searing and Magma Totems and your Fire, Frost, and Nature spells by 20/40/60/80/100%. Reworked Confirmed
4/1 Improved Fire Nova 2 Increases the damage done by your Fire Nova spell by 10/20% and reduces its cooldown by 2/4 sec. Reworked Confirmed
4/2 Eye of the Storm 3 Reduces the pushback suffered from damaging attacks while casting Lightning Bolt, Chain Lightning, and Lava Burst by 23%. (rank 1 of 3 value; other ranks not transcribed) Reworked Confirmed
4/3 Call of Thunder
Requires Elemental Fury
1 Increases the critical strike chance of your Lightning Bolt and Chain Lightning spells by 3%. Reworked Confirmed
5/1 Elemental Reach 2 Increases the range of your Lightning Bolt, Chain Lightning, Fire Nova, and Lava Burst spells by 3 yards, and increases the range of your Flame Shock spell by 8 yards. (rank 1 of 2 value; other ranks not transcribed) Reworked Confirmed
5/2 Lightning Overload 3 Gives your Lightning Bolt and Chain Lightning spells a 3% chance to cast a second, similar spell on the same target at no additional cost that causes half damage and no threat. (rank 1 of 3 value; other ranks not transcribed) New Confirmed
5/4 Earthbound 1 Your Earthbind Totem immobilizes nearby targets for 5 sec when cast. New Confirmed
6/3 Elemental Alacrity
Requires Call of Thunder
3 Reduces the cast time of your Lightning Bolt, Chain Lightning, and Lava Burst spells by 0.17/0.33/0.5 sec. Reworked Confirmed
7/2 Lava Burst ★
Requires Lightning Overload
1 165 Mana, 30 yd range, 2.5 sec cast, 10 sec cooldown. You hurl molten lava at the target, dealing 158 to 187 Fire damage. If your Flame Shock is on the target, Lava Burst deals 20% increased damage. New Confirmed
Enhancement18 talents · 51 ranks
Row/ColTalentRanksEffectvs Classic
1/1 Earth's Grasp 2 Increases the health of your Stoneclaw Totem by 25/50% and the radius of your Earthbind Totem by 10/20%. Moved Confirmed
1/2 Thundering Strikes 5 Improves your chance to get a critical strike with all spells and attacks by 1/2/3/4/5%. Reworked Confirmed
1/3 Ancestral Knowledge 5 Increases your Intellect by 2/4/6/8/10%. Reworked Confirmed
2/1 Guardian Totems 2 Increases the amount of damage reduced by your Stoneskin Totem and Windwall Totem by 10/20% and reduces the cooldown of your Grounding Totem by 1/2 sec. Unchanged Confirmed
2/2 Mental Dexterity 3 Increases your Attack Power by an amount equal to 33/66/100% of your Intellect. New Confirmed
2/3 Improved Ghost Wolf 2 Reduces the cast time of your Ghost Wolf spell by 1.0/2.0 sec. and Ghost Wolf may be used indoors. Reworked Confirmed
2/4 Improved Lightning Shield 3 Increases the damage done by your Lightning Shield orbs by 5/10/15%. Unchanged Confirmed
3/1 Elemental Weapons 3 Increases the melee attack power bonus of your Rockbiter Weapon by 7/14/20%, your Windfury Weapon effect by 13/27/40% and increases the damage caused by your Flametongue Weapon and Frostbrand Weapon by 5/10/15%. Moved Confirmed
3/3 Shamanistic Focus 1 Reduces the mana cost of your Shock and Lightning Shield spells by 45%. New Confirmed
3/4 Anticipation 3 Increases your chance to dodge by an additional 2/4/6%. Reworked Confirmed
4/1 Toughness 5 Increases your Stamina by 2/4/6/8/10%. Reworked Confirmed
4/2 Flurry
Requires Mental Dexterity
5 Increases your attack speed by 5/10/15/20/25% for your next 3 swings after dealing a melee critical strike. Reworked Confirmed
4/3 Stormstrike 1 125 Mana, melee range, instant, 8 sec cooldown. Instantly strike for normal weapon damage and increase Nature damage you deal to the target by 20% for 12 sec. Moved Confirmed
5/1 Spirit Weapons 1 Gives a chance to parry enemy melee attacks, reduces all threat generated by your attacks by 30% while Rockbiter Weapon is not active, and increases all threat generated by 30% while Rockbiter Weapon is active. Reworked Confirmed
5/2 Mental Quickness 2 Increases your spell damage and healing by up to 15/30% of your Intellect. New Confirmed
5/3 Improved Stormstrike
Requires Stormstrike
2 When you Stormstrike, you have a 50/100% chance to gain 50% mana regeneration while casting spells for 15 sec, and Stormstrike's cooldown has a 50/100% chance to reset each time you Dodge or Parry. New Confirmed
6/3 Maelstrom Weapon 5 When you deal damage with a melee attack, you have a chance to reduce the cast time and Mana cost of your next Lightning Bolt spell by 4/8/12/16/20%. Stacks up to 5 times. Lasts 30 sec. New Confirmed
7/2 Rage of the Farseer ★
Requires Mental Quickness
1 Instant, 3 min cooldown. Increases your melee attack speed and spell casting speed by 30% for 25 sec. New Confirmed
Restoration16 talents · 51 ranks
Row/ColTalentRanksEffectvs Classic
1/2 Improved Healing Wave 5 Reduces the casting time of your Healing Wave spell by 0.1/0.2/0.3/0.4/0.5 sec. Unchanged Confirmed
1/3 Tidal Mastery 5 Increases the critical effect chance of your healing spells by 1/2/3/4/5%. Reworked Confirmed
2/1 Mindfulness 3 Allows 17/33/50% of your Mana regeneration to continue while casting. New Confirmed
2/2 Natural Grace 3 Reduces the threat generated by your spells by 5/10/15%. Reworked Confirmed
2/3 Tidal Focus 5 Reduces the Mana cost of your healing spells by 1% and increases your chance to hit with all spells and attacks by 1%. (rank 1 of 5 value; other ranks not transcribed) Reworked Confirmed
2/4 Improved Reincarnation 2 Reduces the cooldown of your Reincarnation spell by 10 min, increases your maximum health by 2%, and increases the amount of health and Mana you reincarnate with by an additional 10%. (rank 1 of 2 value; other ranks not transcribed) Reworked Confirmed
3/1 Ancestral Healing 3 Increases your target's armor value by 8/16/25% for 15 sec after getting a critical effect from one of your healing spells. Moved Confirmed
3/2 Healing Focus 3 Gives you a 23/46/69% chance to avoid interruption caused by damage while casting any healing spell. Reworked Confirmed
3/3 Water Shield 1 Instant, 15 sec cooldown. The caster is surrounded by 3 globes of water. When a spell, melee, or ranged attack hits the caster or when one of the caster's healing spells gets a critical result, 2% of maximum mana is restored to the caster, expending one water globe. Only one globe will activate every few seconds. Lasts 10 min. Only one Elemental Shield can be active on the Shaman at any one time. New Confirmed
4/1 Totemic Focus 5 Reduces the Mana cost of your totems and any spells that summon or move them by 5/10/15/20/25%. Moved Confirmed
4/2 Restorative Totems 5 Increases the effect of your Mana Spring Totem by 5% and increases the effect of your Healing Stream Totem by 10%. (rank 1 of 5 value; other ranks not transcribed) Reworked Confirmed
4/3 Mana Tide Totem 1 10 Mana, instant, 5 min cooldown. Tools: Water Totem. Summons a Mana Tide Totem with 5 health at the feet of the caster for 12 sec that restores 88 mana every 3 seconds to group members within 30 yards (rank visible in demo). Moved Confirmed
5/2 Healing Way 3 Increases the amount healed by your Healing Wave spell by 8/16/25%. Reworked Confirmed
5/3 Nature's Swiftness 1 Instant, 3 min cooldown. When activated, your next Nature spell with a casting time less than 10 sec. becomes an instant cast spell. Unchanged Confirmed
6/3 Purification 5 Increases the effectiveness of your healing spells by 2/4/6/8/10%. Unchanged Confirmed
7/2 Riptide ★
Requires Healing Way
1 245 Mana, 40 yd range, instant, 6 sec cooldown. Heals a friendly target for 479 to 528, an additional 499 over 15 sec, and increases the effectiveness of your Chain Heal casts directly on that target by 25%. New Confirmed

Builds in the knowledge base

Removed talents and baseline changes

Classic talents that are no longer in these trees, and baseline changes that affect them.

TalentTreeChangeDetailConfidence
Elemental MasteryElementalRemoved/Made baselineRemoved from talents (Classic Elemental 7, 31-point); replaced by Lava Burst.Reported
Improved Fire TotemsElementalRemoved/Made baselineRenamed and reworked into Improved Fire Nova.Reported
Storm ReachElementalRemoved/Made baselineRenamed and reworked into Elemental Reach.Reported
Lightning MasteryElementalRemoved/Made baselineRenamed and reworked into Elemental Alacrity.Reported
Shield SpecializationEnhancementRemoved/Made baselineRemoved (Classic Enhancement 1, 5 ranks).Reported
Enhancing TotemsEnhancementRemoved/Made baselineRemoved (Classic Enhancement 3, 2 ranks).Reported
Two-Handed Axes and MacesEnhancementRemoved/Made baselineRemoved as a talent (Classic Enhancement 3). No source says whether Shamans now learn 2H axes and maces baseline.Reported
Improved Weapon TotemsEnhancementRemoved/Made baselineRemoved (Classic Enhancement 5, 2 ranks).Reported
Weapon MasteryEnhancementRemoved/Made baselineRemoved (Classic Enhancement 6, 5 ranks).Reported
ParryEnhancementRemoved/Made baselineRenamed and reworked into Spirit Weapons.Reported
Nature's GuidanceRestorationRemoved/Made baselineRemoved (Classic Restoration 3, 3 ranks); hit chance moved into Tidal Focus.Reported
Totemic MasteryRestorationRemoved/Made baselineRemoved (Classic Restoration 3, 1 rank).Reported
Healing GraceRestorationRemoved/Made baselineRenamed and reworked into Natural Grace.Reported
Lightning BoltBaseline changeBaseline cast time cut by 0.5 sec (Rank 7: 2.5 sec cast, 135 mana, 102-113 Nature damage; Classic 3 sec).Confirmed
Chain LightningBaseline changeBaseline 0.5 sec faster (Rank 1: 2 sec cast, 6 sec cooldown). Trained by level 38 (Classic: 32).Confirmed
Totemic Projection / Totemic RecallBaseline changeNew abilities: move totems up to 30 yards away, and recall them.Confirmed
Call of the Elements / Call of the AncestorsBaseline changeCall of the Elements drops a full totem set with a 3 sec cast (Icy Veins). Call of the Ancestors is also new (demo spellbook).Confirmed
Ghost WolfBaseline changeBaseline cast time reduced to 2 sec.Confirmed
Fire NovaBaseline changeNow a ranked spell that makes your Fire Totem explode (Icy Veins: 30-yard explosion), not a totem. Rank 3 by level 38.Confirmed
WindfuryBaseline changeWindfury Totem and Windfury Weapon are both trained by level 38.Reported