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Talent trees

Paladin talents

Holy · Protection · Retribution — 52 talents. Roles: Tank; Healer; Melee DPS. Hover, focus or tap a talent for its tooltip; click to spend a point. Rows unlock after 5 points per row in that tree.

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Paladin Talents Points 0 / 0 / 0
Holy 0
Protection 0
Retribution 0

Tree positions come from BlizzCon-demo transcriptions cross-checked across community talent sites; each talent's own page lists its sources and how sure its row and column are. Icons © Blizzard Entertainment, from Wowhead's icon CDN.

Every talent, tree by tree

Holy18 talents · 48 ranks
Row/ColTalentRanksEffectvs Classic
1/1 Improved Holy Strike 2 Reduces the cooldown of your Holy Strike ability by 1 sec. (rank 1 of 2 value; other ranks not transcribed) New Official
1/2 Divine Strength 5 Increases your Strength by 2/4/6/8/10%. Unchanged Reported
1/3 Divine Intellect 5 Increases your total Intellect by 2/4/6/8/10%. Unchanged Reported
2/1 Healing Light 3 Increases the amount healed by your Holy Light, Flash of Light, and Holy Shock spells by 4/8/12%. Moved Reported
2/2 Spiritual Focus 2 Gives your Flash of Light, Holy Light, and Light's Vigil spells a 35/70% chance to not lose casting time when you take damage. Reworked Reported
2/3 Improved Seals 3 Increases the damage done by your Seals and Judgements by 5/10/15%. Reworked Reported
2/4 Unyielding Faith 2 Reduces the duration of Fear and Disorient effects on you by 15/30%. Reworked Reported
3/1 Voice of Truth 1 Instant, 3 min cooldown. Grants you immunity to Silence and Interrupt effects. Lasts 6 sec. New Official
3/2 Reverence 3 Allows 10/20/30% of your Mana regeneration to continue while casting. New Official
3/3 Purifying Power 2 Reduces the mana cost of your Cleanse and Purify spells by 20% and reduces the cooldown of your Exorcism and Holy Wrath spells by 33%. (rank 2 of 2 value; other ranks not transcribed) New Reported
4/1 Infusion of Light 2 Your Holy Shock and Flash of Light critical hits reduce the cast time of your next Holy Light cast within 15 sec by 1.0 sec. (rank 2 of 2 value; other ranks not transcribed) New Official
4/2 Illumination
Requires Reverence
5 After getting a critical effect from your Flash of Light, Holy Light, Light's Vigil, or Holy Shock heal spell you have a 20/40/60/80/100% chance to gain Mana equal to 50% of the base cost of the spell. Reworked Reported
4/3 Divine Favor 1 37 Mana, instant, 2 min cooldown. When activated, gives your next Flash of Light, Holy Light, or Holy Shock spell a 100% critical effect chance. Moved Reported
5/1 Divine Precision
Requires Holy Shock
3 Increases your chance to hit with Holy spells by 6%. (rank 1 of 3 value; other ranks not transcribed) New Reported
5/2 Holy Shock 1 160 Mana, instant, 20 yd (enemy) / 40 yd (friendly), 10 sec cooldown. Blasts the target with Holy energy, causing 129 to 139 Holy damage to an enemy, or 110 to 118 healing to an ally (rank visible in demo). Moved Official
5/3 Consecrated Ground 2 Gives your Holy spells 5% increased damage against the first 4 enemies that enter your Consecration. (rank 1 of 2 value; other ranks not transcribed) New Official
6/3 Holy Power 5 Increases the critical strike chance of your Holy Shock spell by 3%, and all other spells by 1%. (rank 1 of 5 value; other ranks not transcribed) Reworked Reported
7/2 Light's Vigil ★
Requires Holy Shock
1 730 Mana, 1.5 sec cast, 20 yd (enemy) / 40 yd (friendly), 6 sec cooldown. Applies Light's Vigil to the target for 30 sec. Your next Holy Shock cast on them triggers no cooldown and causes friendly targets to heal their party for 315 to 333, or enemy targets to suffer 175 to 189 Holy damage and refund 75% of Light's Vigil's Mana cost. You may only have 1 Light's Vigil active per Paladin, per party. New Official
Protection16 talents · 48 ranks
Row/ColTalentRanksEffectvs Classic
1/2 Toughness 5 Increases your armor value from items by 2/4/6/8/10%. Moved Reported
1/3 Redoubt 5 Damaging melee attacks against you have a 10% chance to increase your chance to block by 6%. Lasts 10 sec or 5 blocks. (rank 1 of 5 value; other ranks not transcribed) Reworked Reported
2/1 Precision 3 Increases your chance to hit with all spells and attacks by 1/2/3%. Reworked Reported
2/2 Guardian's Favor 2 Reduces the cooldown of your Blessing of Protection by 1/2 min and increases the duration of your Blessing of Freedom by 3/6 sec. Unchanged Reported
2/4 Anticipation 5 Increases your Defense Skill by 4/8/12/16/20. Moved Reported
3/1 Improved Seal of Fury 1 When Seal of Fury's shield is fully absorbed, restore 38 Mana, increased by 15% per level the attacker is above you, up to 45%. New Official
3/2 Improved Righteous Fury 3 While Righteous Fury is active, all damage taken is reduced by 2/4/6%. Reworked Reported
3/3 Shield Specialization
Requires Redoubt
3 Increases the amount of damage absorbed by your shield by 10/20/30%, and gives your blocks a 33/66/100% chance to restore 6% of your maximum Mana. May only occur once every 3 sec. Reworked Official
3/4 Sacred Duty 2 Increases your total Stamina by 2% and reduces the cooldown of your Divine Shield, Divine Protection, and Templar's Bulwark spells by 30 sec. (rank 1 of 2 value; other ranks not transcribed) New Reported
4/1 Swift Judgement
Requires Improved Seal of Fury
1 Instant, 1 min cooldown. Finishes the remaining cooldown on your Judgement ability and reduces the Mana cost of your next Judgement by 100%. New Official
4/2 One-Handed Weapon Specialization 3 Increases the damage you deal with one-handed melee weapons by 3/6/9%. Moved Reported
4/3 Improved Hammer of Justice 3 Decreases the cooldown of your Hammer of Justice spell by 5/10/15 sec. Unchanged Reported
5/2 Templar's Bulwark 1 110 Mana, instant, 5 min cooldown. When activated, this ability grants you an absorb shield equal to 100% of your maximum health for 8 sec. Applies Forbearance for 1 min. Cannot be cast while Forbearance is active. New Official
5/3 Reckoning 5 Gives you a 8% chance to gain an extra attack after Blocking a melee attack and a 20% chance to gain an extra attack after being the victim of a non-periodic critical strike. (rank 1 of 5 value; other ranks not transcribed) Reworked Official
6/3 Iron Creed 5 Increases the threat generated by your Holy Strike ability 5%. While Righteous Fury is active, Holy Strike also reduces your damage taken by 2% for 6 sec. (rank 1 of 5 value; other ranks not transcribed) New Official
7/2 Holy Shield ★
Requires Templar's Bulwark
1 150 Mana, instant, 10 sec cooldown. Requires Shields. Increases chance to block by 20% for 10 sec, and deals 110 Holy damage for each attack blocked while active. Damage caused by Holy Shield causes 20% additional threat. Each block expends a charge. 4 charges. Reworked Reported
Retribution18 talents · 46 ranks
Row/ColTalentRanksEffectvs Classic
1/2 Deflection 5 Increases your Parry chance by 1/2/3/4/5%. Moved Reported
1/3 Benediction 5 Reduces the Mana cost of all instant cast spells and abilities by 2/4/6/8/10%. Reworked Reported
2/1 Improved Judgement 2 Decreases the cooldown of your Judgement ability by 1/2 sec. Unchanged Reported
2/2 Holy Conduit 2 Reduces the mana cost of your Consecration, Holy Wrath, Exorcism, and Hammer of Wrath spells by 20%. (rank 1 of 2 value; other ranks not transcribed) New Reported
2/3 Conviction 5 Increases your chance to get a critical strike with melee attacks by 1/2/3/4/5%. Moved Reported
3/1 Vindication 3 Gives your damaging melee attacks a chance to reduce the target's Attack Power by 42, and increase your Attack Power by 1% for 30 sec. (rank 1 of 3 value; other ranks not transcribed) Reworked Official
3/2 Sanctified Judgement 3 Gives your Judgement ability a 33/66/100% chance to return 20/40/60% of the Mana cost of the judged seal. New Reported
3/3 Seal of Command 1 65 Mana, instant. Gives the Paladin a chance to deal additional Holy damage equal to 70% of normal weapon damage. Only one Seal can be active on the Paladin at any one time. Lasts 30 sec. Unleashing this Seal's energy will judge an enemy, instantly causing 68 to 73 Holy damage, 137 to 146 if the target is stunned or incapacitated. Unchanged Reported
3/4 Pursuit of Justice 2 Increases movement speed and mounted movement speed by 8/16%. This does not stack with other movement speed increasing effects. Reworked Reported
4/1 Eye for an Eye 2 All critical strikes against you cause 5/10% of the damage taken to the attacker as well. The damage caused by Eye for an Eye will not exceed 50% of the Paladin's total health. Reworked Reported
4/3 Sacred Arbiter 1 Increases the damage of your Holy Strike ability by 10% and causes it to refresh all Judgement effects on the target. New Official
4/4 Crusade 2 Increases all damage dealt by 1%. Increased by an additional 1% against Demon and Undead targets. (rank 1 of 2 value; other ranks not transcribed) New Reported
5/1 Two-Handed Weapon Specialization 3 Increases the damage you deal with two-handed melee weapons by 3/6/9%. Reworked Reported
5/2 Vengeance
Requires Sanctified Judgement
3 Increases your Physical and Holy damage dealt by 1% for 30 sec after landing a critical strike. Stacks up to 5 times. (rank 1 of 3 value; other ranks not transcribed) Reworked Reported
5/3 Repentance 1 60 Mana, instant, 20 yd range, 1 min cooldown. Puts the enemy target in a state of meditation, incapacitating them for up to 6 sec. Any damage caused will awaken the target. Only works against Humanoids. Moved Reported
6/2 Champion of the Light 3 Increases your spell damage and healing by up to 33% of your Intellect. (rank 1 of 3 value; other ranks not transcribed) New Official
6/3 Instrument of the Law 2 Reduces the cast time of your Hammer of Wrath by 0.5/1.0 sec, and reduces all threat you generate by 10/20% while Righteous Fury is not active. New Official
7/2 Twist of Light ★ 1 When you replace your Seal of Command, Seal of Righteousness, Seal of Fury, or Seal of Justice with a different Seal, gain an Echo. Your next melee attack applies the replaced Seal's effects, consuming the Echo. New Official

Removed talents and baseline changes

Classic talents that are no longer in these trees, and baseline changes that affect them.

TalentTreeChangeDetailConfidence
ConsecrationHolyRemoved/Made baselineNow baseline, trained at level 20 (Classic Holy 3, 11-point).Official
Improved Lay on HandsHolyRemoved/Made baselineRemoved (Classic Holy 3, 2 ranks).Reported
Improved Blessing of WisdomHolyRemoved/Made baselineRemoved (Classic Holy 4, 2 ranks).Reported
Lasting JudgementHolyRemoved/Made baselineRemoved (Classic Holy 5, 3 ranks); Judgement no longer consumes seals.Reported
Improved Seal of RighteousnessHolyRemoved/Made baselineRenamed and reworked into Improved Seals.Reported
Blessing of KingsProtectionRemoved/Made baselineNow baseline for Paladins (Classic Protection 3, 11-point).Official
Improved Devotion AuraProtectionRemoved/Made baselineRemoved (Classic Protection 1, 5 ranks).Reported
Improved Concentration AuraProtectionRemoved/Made baselineRemoved (Classic Protection 4, 3 ranks).Reported
Blessing of SanctuaryProtectionRemoved/Made baselineRemoved from talents (Classic Protection 5, 21-point). Whether it became baseline is not stated.Reported
Improved Blessing of MightRetributionRemoved/Made baselineRemoved (Classic Retribution 1, 5 ranks).Reported
Improved Seal of the CrusaderRetributionRemoved/Made baselineRemoved (Classic Retribution 2, 3 ranks).Reported
Improved Retribution AuraRetributionRemoved/Made baselineRemoved (Classic Retribution 4, 2 ranks).Reported
Sanctity AuraRetributionRemoved/Made baselineRemoved from talents (Classic Retribution 5, 21-point). Whether it became baseline is not stated.Reported
Holy StrikeBaseline changeBlizzard: 'Paladins gain Holy Strike at level 6, an instant weapon strike that deals Holy damage on a 12-second cooldown.'Official
Judgement no longer consumes sealsBaseline changeBlizzard: 'Seals are no longer consumed by casting Judgment, reducing the busy work of recasting them.' Demo: 10 yd range, 10 sec cooldown.Official
Seal of FuryBaseline changeBlizzard: 'Seal of Fury gives Protection Paladins a tank-focused Seal that favors fast weapons, grants small absorb shields, and causes Judgment to taunt while the Seal is active.' Trainable; Rank 4 by level 38 in the demo.Official
Consecration (baseline)Baseline changeBlizzard: 'Consecration is also baseline at level 20'.Official
Blessing of Kings (baseline)Baseline changeBlizzard: talents that granted key class buffs, 'such as Divine Spirit, Blessing of Kings, and Improved Mark of the Wild', are now baseline.Official
Class identity limitsBaseline changeBlizzard: 'Paladins still lack an interrupt, still cannot slow targets the way some other classes can, and still rely on the Seal and Judgment system to access their taunt.'Official
Lay on HandsBaseline changeDemo: 20 min cooldown, heals for your maximum health and restores 250 mana, drains your remaining mana.Reported
Undead (Forsaken) PaladinsBaseline changeUndead Paladins appear in the demo (Cannibalize and Will of the Forsaken in the General tab); Icy Veins covers Forsaken Paladin mounts.Confirmed