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Talent trees

Mage talents

Arcane · Fire · Frost — 54 talents. Roles: Ranged DPS. Hover, focus or tap a talent for its tooltip; click to spend a point. Rows unlock after 5 points per row in that tree.

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Mage Talents Points 0 / 0 / 0
Arcane 0
Fire 0
Frost 0

Tree positions come from BlizzCon-demo transcriptions cross-checked across community talent sites; each talent's own page lists its sources and how sure its row and column are. Icons © Blizzard Entertainment, from Wowhead's icon CDN.

Every talent, tree by tree

Arcane18 talents · 47 ranks
Row/ColTalentRanksEffectvs Classic
1/1 Wand Specialization 2 Increases your damage with Wands by 13/25%. Moved Reported
1/2 Arcane Focus 5 Increases your chance to hit with your Arcane spells by 1/2/3/4/5%. Reworked Confirmed
1/3 Improved Channeling 5 Gives you a 20% chance to avoid interruption caused by damage while channeling Arcane Missiles and a 14% chance while casting Arcane Blast. (rank 1 of 5 value; other ranks not transcribed) Reworked Confirmed
2/1 Arcane Subtlety 2 Reduces your target's resistance to all your spells by 8/16 and reduces the threat caused by your Arcane spells by 15/30%. Moved Confirmed
2/2 Magic Absorption 2 Increases all your resistances by 5/10 and causes all spells you fully resist to restore 1/2% of your total mana. Cannot trigger more often than 1 time per sec. Reworked Confirmed
2/3 Arcane Concentration 5 Gives you a 2/4/6/8/10% chance of entering a Clearcasting state after any damage spell hits a target. The Clearcasting state reduces the mana cost of your next damage spell by 100%. Unchanged Reported
2/4 Arcane Resilience 2 Increases your Armor by an amount equal to 25/50% of your Intellect. Reworked Confirmed
3/1 Arcane Geometry 2 Increases the range of your Arcane spells by 3/6 yards. New Confirmed
3/2 Arcane Impact 3 Increases the critical strike chance of your Arcane spells by 2/4/6%. Reworked Confirmed
3/4 Arcane Blast 1 122 Mana, 30 yd range, 2.5 sec cast. Blasts the target with energy, dealing 95 to 104 Arcane damage. Each time you cast Arcane Blast, the damage of all your other spells is increased by 10% and the mana cost of Arcane Blast is increased by 175%. Effect stacks up to 4 times and lasts 8 sec or until any other damage spell is cast. New Confirmed
4/1 Arcane Shielding 2 Decreases the Mana lost per point of damage taken when your Mana Shield spell is active by 17% and increases the resistances granted by your Mage Armor spell by 25%. (rank 1 of 2 value; other ranks not transcribed) Reworked Confirmed
4/2 Improved Counterspell 2 Your Counterspell also Silences the target for 2/4 sec. Reworked Reported
4/3 Arcane Meditation
Requires Arcane Concentration
3 Allows 17/33/50% of your Mana regeneration to continue while casting. Reworked Confirmed
4/4 Missile Barrage 1 Gives your Arcane Blast spell a 40% chance, and your Fireball, Frostbolt, and Frostfire Bolt spells a 20% chance to reduce the channeled duration of your next Arcane Missiles spell by 50%, reduce the Mana cost by 100%, and missiles will fire every 0.5 sec. New Confirmed
5/2 Presence of Mind 1 Instant, 3 min cooldown. When activated, your next Mage spell with a casting time less than 10 sec becomes an instant cast spell. Unchanged Reported
5/3 Arcane Mind 5 Increases your Intellect by 2/4/6/8/10% and increases the critical strike damage bonus of your Arcane spells by 20/40/60/80/100%. Reworked Confirmed
6/3 Arcane Instability 3 Increases the damage done by all your spells by 1% and your critical strike chance with all attacks by 1%. (rank 1 of 3 value; other ranks not transcribed) Unchanged Reported
7/2 Arcane Power ★
Requires Presence of Mind
1 Instant, 3 min cooldown. For the next 15 sec, your spells deal 30% more damage while costing 30% more mana to cast. Unchanged Reported
Fire17 talents · 46 ranks
Row/ColTalentRanksEffectvs Classic
1/1 Wake of Fire 2 Reduces the cooldown of your Fire Blast spell by 1/2 sec. Killing a non-trivial target increases the critical strike chance of your next Fire Blast cast within 20 sec by 25% (rank 1 value). Reworked Confirmed
1/2 Incineration 3 Increases the critical strike chance of your Fire Blast, Ice Lance, Arcane Blast, and Scorch spells by 2/4/6%. Reworked Confirmed
1/3 Improved Fireball 5 Reduces the casting time of your Fireball and Frostfire Bolt spells by 0.1/0.2/0.3/0.4/0.5 sec. Reworked Confirmed
2/1 Ignite 5 Your critical strikes from Fire damage spells cause the target to burn for an additional 8/16/24/32/40% of your spell's damage over 4 sec. Unchanged Reported
2/2 Flame Throwing 2 Increases the range of your Fire spells by 3/6 yards. Unchanged Reported
2/3 Impact 3 Gives your Fire spells a 3/6/9% chance to stun the target for 2 sec. Moved Reported
3/1 Burning Soul 3 Gives your Fire spells a 23/46/69% chance to not lose casting time when you take damage and reduces the threat caused by your Fire spells by 10/20/30%. Reworked Reported
3/2 Improved Flamestrike 3 Increases the critical strike chance of your Flamestrike spell by 5/10/15%. Unchanged Reported
3/3 Pyroblast 1 125 Mana, 35 yd range, 6 sec cast. Hurls an immense fiery boulder that causes 155 to 185 Fire damage and an additional 76 Fire damage over 12 sec (rank visible in demo). Reworked Confirmed
4/1 Improved Scorch 3 Your Scorch spell has a 33/66/100% chance to cause your target to be vulnerable to Fire damage. This vulnerability increases all Fire damage you deal to your target by 3% and lasts 30 sec, stacking up to 5 times. Unchanged Reported
4/2 Improved Fire Ward 2 Causes your Fire Ward to have a 10/20% chance to reflect Fire spells while active. Unchanged Reported
4/3 Hot Streak
Requires Pyroblast
1 Your non-periodic critical strikes with Fireball, Frostfire Bolt, Fire Blast, and Scorch grant Hot Streak for 15 sec. Hot Streak reduces the cast time of Pyroblast by 25%, stacking up to 3 times. New Confirmed
4/4 Master of Elements 3 Your Fire and Frost critical strikes will refund 10/20/30% of their base mana cost. Unchanged Reported
5/2 Critical Mass 3 Increases the critical strike chance of your Fire spells by 2/4/6%. Unchanged Reported
5/3 Blast Wave 1 215 Mana, instant, 45 sec cooldown. A wave of flame radiates outward from the caster, damaging all enemies caught within the blast for 160 to 191 Fire damage, and Dazing them for 50% reduced movement speed for 6 sec. Reworked Confirmed
6/3 Fire Power 5 Increases the damage done by your Fire spells by 2/4/6/8/10%. Unchanged Reported
7/2 Combustion ★
Requires Critical Mass
1 Instant, 3 min cooldown. When activated, this spell causes each of your Fire damage spell hits to increase your critical strike chance with Fire damage spells by 10%. This effect lasts until you have caused 4 non-periodic critical strikes with Fire spells. Reworked Reported
Frost19 talents · 53 ranks
Row/ColTalentRanksEffectvs Classic
1/1 Frost Warding 2 Increases the Armor and resistance given by your Frost Armor and Ice Armor spells by 15/30%. In addition, gives your Frost Ward a 10/20% chance to reflect Frost spells and effects while active. Unchanged Reported
1/2 Improved Frostbolt 5 Reduces the casting time of your Frostbolt spell by 0.1/0.2/0.3/0.4/0.5 sec. Unchanged Reported
1/3 Elemental Precision 5 Increases your chance to hit with Frost and Fire spells by 1/2/3/4/5%. Reworked Confirmed
2/1 Ice Shards 5 Increases the critical strike damage bonus of your Frost spells by 20/40/60/80/100%. Unchanged Reported
2/2 Permafrost 3 Increases the duration of your Chill effects by 11/22/33% and reduces the target's speed by an additional 3/6/9%. Reworked Reported
2/3 Improved Frost Nova 2 Reduces the cooldown of your Frost Nova spell by 2/4 sec. Unchanged Reported
2/4 Frostbite 3 Gives your Chill effects a 5/10/15% chance to freeze the target for 5 sec. Unchanged Reported
3/1 Piercing Ice 3 Increases the damage done by your Frost spells by 2/4/6%. Unchanged Reported
3/2 Frost Channeling 3 Reduces the mana cost of your Frost spells by 5/10/15% and reduces the threat caused by your Frost spells by 10/20/30%. Moved Reported
3/3 Ice Lance 1 45 Mana, 30 yd range, instant. Deals 28 to 33 Frost damage to an enemy target. Deals 300% increased damage to Frozen targets. New Confirmed
3/4 Improved Blizzard 3 Adds a Chill effect to your Blizzard spell. This effect lowers the target's movement speed by 15% (rank 1) / 40% (rank 3) for 1.5 sec; rank 2 not transcribed. Reworked Confirmed
4/1 Arctic Reach 2 Increases the range of your Frostbolt and Blizzard spells and the radius of your Frost Nova and Cone of Cold spells by 10/20%. Unchanged Reported
4/2 Ice Block 1 15 Mana, instant, 5 min cooldown. You become encased in a block of ice, protecting you from all physical attacks and spells for 10 sec, but during that time you cannot attack, move or cast spells. Moved Reported
4/4 Shatter 3 Increases the critical strike chance of all your spells against Frozen targets by 17/33/50%. Reworked Confirmed
5/1 Improved Cone of Cold 3 Increases the damage dealt by your Cone of Cold spell by 12/24/36%. Reworked Reported
5/2 Cold Snap 1 Instant, 10 min cooldown. Finishes the remaining cooldown on all your other Frost spells. Moved Reported
5/3 Fingers of Frost
Requires Ice Lance
2 Gives your Chill effects a 15/30% chance to grant you the Fingers of Frost effect, which treats your next 1 spell cast as if the target were Frozen. Lasts 15 sec. New Confirmed
6/3 Winter's Chill 5 Gives your Frost damage spells a 20/40/60/80/100% chance to apply the Winter's Chill effect, which increases the chance your Ice Lance and Frostbolt spells will critically hit the target by 2% for 15 sec. Stacks up to 1 times. Reworked Confirmed
7/2 Ice Barrier ★
Requires Cold Snap
1 305 Mana, instant, 30 sec cooldown. Instantly shields you, absorbing 431 damage. Lasts 1 min. While the shield holds, your spellcasts will not be interrupted or delayed from taking damage (rank visible in demo). Reworked Reported

Removed talents and baseline changes

Classic talents that are no longer in these trees, and baseline changes that affect them.

TalentTreeChangeDetailConfidence
Magic AttunementArcaneRemoved/Made baselineRemoved (Classic Arcane 3, 2 ranks).Reported
Improved Arcane MissilesArcaneRemoved/Made baselineRenamed and reworked into Improved Channeling.Reported
Improved Arcane ExplosionArcaneRemoved/Made baselineRenamed and reworked into Arcane Impact.Reported
Improved Mana ShieldArcaneRemoved/Made baselineRenamed and reworked into Arcane Shielding.Reported
Improved Fire BlastFireRemoved/Made baselineRenamed and reworked into Wake of Fire.Reported
IncinerateFireRemoved/Made baselineRenamed and reworked into Incineration.Reported
Frostfire BoltBaseline changeNew spell: hurls a bolt of Frostfire that deals Frost or Fire damage (whichever the target resists less) and slows movement. Referenced by Improved Fireball, Hot Streak, Missile Barrage and Incineration.Confirmed
Comprehend ScrollBaseline changeNew General ability seen on a Skyborne Mage in the demo.Reported
Fire spells at 38Baseline changeFire Blast Rank 5 (110 mana, 8 sec cooldown, 261-309), Fireball Rank 7 (220 mana, 3.5 sec cast, 220-271 plus 24 over 8 sec). No Pyroblast or Blast Wave by 38 (both talents).Reported
Pyroblast / Blast Wave damageBaseline changeIcy Veins: damage increased slightly.Confirmed