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Troll Shaman · Horde · Normal server

Troll Shaman

ElementalRestorationMiningEngineeringCookingFishing
PlaybookTroll Shaman's full plan for launch
Your plan: Mining + Engineering (+ Cooking, Fishing, First Aid), both from level 5. Mining feeds Engineering: every vein gives you the ore and stone the next schematics need, and smelting bars also raises Mining. Mail, armor kits and the Light Leather for goggles are Leatherworking crafts; a leatherworker friend or the Auction House covers them.
Mining
Ore, stone and bars for Engineering
SKILL 20
Lodestone
Melee attack power for nearby players; not with Blessing of Might
SKILL 140
Rock Garden
Grows a common mining node at camp
SKILL 300
Molten Foundry
Smelt Heavy Thorium and other Foundry recipes

Smelting counts toward Mining skill Reported. New Scarce minerals: Pyrite, Bauxite and Pitchblende (Pitchblende + Coal = Azerothium Bar). The Lodestone buff is melee attack power, so it helps your party rather than an Elemental Shaman. Goblin Mining Helmet (+5 Mining, mail) is a Goblin Engineering craft at 205 Reported.

Engineering
Gadgets, a battle rez for others, camp bots
SKILL 20
Reagent Bot
Sells reagents at camp (Ankhs)
SKILL 140
Repair Bot
Field repairs
SKILL 300
Anarchist's Workbench
Top recipes

Gnomish or Goblin specialization at skill 200 Reported. No caster goggles have been found. There is no Engineering totem: Shaman totem relics are Enchanting crafts Confirmed.

Leatherworking mail and kits for Shaman casters

PatternSkillCostFor
Skycaller’s Mail Shoulders · Bracers · Sabatons · Belt210 · 225 · 235 · 25060 · 60 · 90 · 90 FavorElemental: spell damage/healing, Int, Sta Reported
Mender’s Mail Shoulders · Bracers · Sabatons · Belt210 · 225 · 235 · 25060 · 60 · 90 · 90 FavorRestoration: healing-leaning, Int, Sta Reported
Totemic Leather Belt · Gloves · Boots · Hood · Tunic · Leggings60–12530 Favor eachBefore 40: spell damage/healing, Int, Str Reported
Wisdom’s / Stormrider’s Leather (same slots)60–12530 Favor eachRestoration / Elemental leveling Reported
Mystic Rugged Armor Kit250ACA vendorSpell power on your gear Reported

Patterns sell for Merchant’s Favor at Durotar Supply and Logistics, just west of the Crossroads (about 49.7, 29.4). Favor is earned per character, so whoever crafts these buys the patterns with their own crates.

Engineering schematics for you

SchematicSkillSourceWhy
Goblin Jumper Cables165Vendor (Duskwood, Hillsbrad) Classic-baselineOut-of-combat rez for a party member
Goblin Jumper Cables XL265Blackrock Depths drop, Goblin only Classic-baselineBetter success rate
Emergency Field Cloak225270 Favor Confirmed10-sec invisibility trinket with charges
Floppy / Stuckbutton / Dented / Bent Goggles200180 Favor ConfirmedHead-slot utility with spyglass zoom
Ultralight Goblin Glider300360 Favor ConfirmedSteerable glide
Stealthman 52300360 Favor ConfirmedOut-of-combat stealth on cooldown
Mechanical / Mithril Mechanical Dragonling200 · 250Vendors, Stranglethorn and Hinterlands Classic-baselineExtra damage while soloing
Cooking
+5% kill XP food

Well Fed adds +5% kill XP (8% with the Cozy Sleeping Bag). Campfire kits at about 90 and 200 skill. Cookie’s Feast blueprint drops from Cookie in the Deadmines.

Fishing
Fish Bowl +8% all stats
SKILL ~20
Fish Bowl
+8% all stats, not with Kings
SKILL ~140
Fishing Rack
Uncommon fish
SKILL ~300
Fishing Hut
Rare fish
First Aid
Now makes Healing Potions

The clean Healing Potion line moved to First Aid; its camp object adds Stamina.

From a leatherworker
Patterns worth asking for

Totemic, Wisdom’s and Stormrider’s leather while you level (skill 60–125), then Skycaller’s and Mender’s mail at 40 (210–250), the Mystic Rugged Armor Kit for spell power (250) and a Camp Tent for rested XP. Totem relics come from an enchanter.

Leveling each profession 1–300

The best recipe for each skill range, how many to make, materials, where to learn it, and what changed in Forever. Jump to: Mining · Engineering · Cooking · Fishing · First Aid

Mining 1–300Reported

You mine your own ore, so this is a zone route that follows the Shaman journey from Durotar to Winterspring rather than a shopping list. Mine every vein you pass and smelt as you go: bars feed Engineering and smelting also raises Mining. Every rank is taught by city trainers (Krunn in Razor Hill, Makaru in Orgrimmar), so there is no remote Artisan trip. Vein skill requirements are unchanged from Classic; the zone lists are Classic-baseline because Forever spawn data is not in the client.

What is different in Forever
  • Smelting raises Mining skill, and new smelting recipes come from the Mining trainer as your skill rises (Icy Veins).
  • Poor Copper Veins are new in the starting zones and give Copper Ore and Rough Stone; the Oct 1 beta build reduced how many spawn.
  • New Scarce minerals: Pyrite (Sulfuric Acid for Alchemy), Bauxite (new recipes, some Enchanting) and Pitchblende. Pitchblende and Coal smelt into the new Azerothium Bar. Bountiful Harvest (Legacy, 5 ranks) gives up to +100% Scarce materials.
  • New Heavy Thorium Bar is smelted at a Molten Foundry (Mining 300 camp object); where Heavy Thorium Ore spawns is not known yet.
  • Sources disagree on the skill for the two new bars: classicwowforever.com (client data) lists Azerothium 275 and Heavy Thorium 300; kingboost.net lists 260 and 285.
  • Camp objects: Lodestone (20, melee attack power, not with Blessing of Might), Rock Garden (140, grows a common node), Molten Foundry (300).
  • Skill boosts: Miner's Cape (+2, Miner Johnson, Deadmines), Goblin Mining Helmet (+5, Goblin Engineering 205, mail), Enchant Gloves - Mining (+2) and Advanced Mining (+5). Some endgame veins need more than 300.
  • Find Minerals and Find Herbs share one tracking slot.
  • Waylaid Crates include ore and ingot crates (Apprentice to Artisan); hand them in sealed for Merchant's Favor outside the Crossroads.
Leveling steps
SkillWhereGatherNotes
1–65Valley of Trials, Durotar, the BarrensCopper Vein (1), Poor Copper VeinSmelt Copper Bars as you go (yellow from 25). Rough Stone feeds Engineering's Rough Blasting Powder.
65–125The Barrens, Ashenvale, Hillsbrad Foothills, Thousand NeedlesTin Vein (65), Silver Vein (75)Bronze Bars (Copper + Tin) and Silver Bars give skill too. Expert at 125 needs character level 20.
125–175Desolace, Alterac Mountains, Arathi Highlands, Stranglethorn ValeIron Deposit (125), Gold Vein (155)Iron Bars (125) and Steel Bars (Iron + Coal, 165) carry Engineering's Big Iron Bomb step.
175–245Alterac Mountains, Badlands, The Hinterlands, Tanaris, Searing GorgeMithril Deposit (175), Truesilver Deposit (230), Dark Iron Deposit (230)Artisan at 200 needs character level 35. Dark Iron Bars need the Black Forge in Blackrock Depths.
245–275Un'Goro Crater, Burning Steppes, Swamp of Sorrows, FelwoodSmall Thorium Vein (245)Thorium Bars from 250 feed Engineering's Thorium Tubes.
275–300Winterspring, Azshara, Eastern PlaguelandsRich Thorium Vein (275)Azerothium Bar (Pitchblende + Coal) at 275. Place the Molten Foundry at 300.
Trainers
Apprentice (1-75, no requirement)
Norzsh (Valley of Trials), Krunn (Razor Hill), Makaru (Valley of Honor, Orgrimmar), Brek Stonehoof (Thunder Bluff), Brom Killian (Undercity)
Journeyman (skill 50, level 10)
Krunn (Razor Hill), Makaru (Orgrimmar), Brek Stonehoof (Thunder Bluff), Brom Killian (Undercity), Johan Focht (The Sepulcher)
Expert (skill 125, level 20)
Same trainers as Journeyman
Artisan (skill 200, level 35)
Same trainers as Journeyman; neutral trainers also in Gadgetzan (Pikkle) and Powderfuse Port, Riverglades (Grungle)
Sources

Data note: Vein skill requirements, trainers and camp objects are Forever-specific (Icy Veins, classicwowforever.com). Zone lists are Classic-baseline: Forever spawn data is not in the client, and the beta capped professions at 225, so nothing past Mithril is tested.

Engineering 1–300Confirmed

This route follows a Forever-specific 1–300 Engineering path (classicwowforever.com), cross-checked with wow-professions.com's Forever guide. Your own Mining supplies the stone, ore and bars; mine and smelt a range ahead so each step is ready. Light Leather and Medium Leather (Flying Tiger Goggles, Bronze Frameworks) come from the Tauren Hunter (Skinning) or the Auction House. Train in Orgrimmar through Expert, then with Buzzek Bracketswing in Gadgetzan for Artisan (200–300). Merchant's Favor schematics (SAF-T and EZ-Thro lines, goggles) can replace a step if you would rather spend Favor than buy stacks. Where a range has two routes, the cheaper and more reliable one is listed.

What is different in Forever
  • Merchant's Favor schematics observed for Engineering (45 Favor tier): SAF-T Tabs/Dynamite (25), SAF-T Copper Bomb (55), Satchel of Copper Bombs (85), EZ-Thro Wrap (100), EZ-Thro Copper Bomb XL (130), No Slip SAF-T Padding (145) - all can stand in for the equivalent Classic bomb/powder crafting step at the same skill range.
  • 45 Favor tier also covers Mystic/Shadow Goggles (145), Ornate Spyglass (160), Minor Recombobulator (165), Moonsight Rifle (170).
  • 180 Favor tier (per foreverchanges.pro): Satchel of Bronze Bombs (165), Clanking Cord/Gizmo Girdle/Whimsical Waistwrap/SAF-T Bell (175), EZ-Thro Fireproof Fuse (190), goggles (200) - a second source (foreverchanges.pro Merchant's Favor listing) instead grouped several of these under a 120-Favor tier alongside Mechanical Dragonling (220), Goblin Land Mine (215) and Mithril Frag Bomb (215); the two Forever-tracking sites do not fully agree on exact Favor costs, so treat the Favor numbers as approximate and check in-game before saving up.
  • 270 Favor tier: 225-285 skill items (e.g. Sniper Scope 260, Green Lens 265, Truesilver Transformer 270, Gnomish Alarm-O-Bot 275, Goblin Jumper Cables XL 285).
  • 360 Favor tier: skill-300 items, plus a 1,000-Favor 'Engineering Certification' at skill 300 that grants a profession title (cosmetic).
  • Gnomish vs Goblin specialization unlocks at skill 200 / character level 30ish, chosen at your class trainer or specialization NPC; Forever kept this Classic-style split rather than merging the trees.
  • Campsite Engineering objects confirmed to exist in Forever: Reagent Bot (skill 20), Repair Bot (skill 140), Anarchist's Workbench (skill 300) - sources describe these as a tiered set but did not give per-item mechanical detail beyond the skill gates already known from the request; treat exact functionality as unconfirmed until you can inspect them in-beta.
  • At least 5 low/mid recipes reportedly use different materials in Forever versus Classic Era (Rough Dynamite, EZ-Thro Dynamite, EZ-Thro Dynamite II and similar renamed/adjusted recipes) - the steps below use the Forever versions where a Forever-specific guide named them, and fall back to the unchanged Classic recipe name otherwise.
Leveling steps
SkillCraft thisHow manyMaterialsLearn fromNotes
1–35Rough Blasting Powder~6666 Rough Stone (mined or bought)Known from level 1 (starter recipe)Forever Merchant's Favor SAF-T Tabs/Dynamite (25 Favor, 45-Favor tier) can substitute for part of this range if you'd rather spend Favor than mine.
35–67Rough Copper Bomb~3333 Copper Bar, 66 Rough Blasting Powder, 33 Linen ClothTrainer at skill 30SAF-T Copper Bomb (55 Favor) or Satchel of Copper Bombs (85 Favor) are Forever alternatives inside this window.
67–116Copper Modulator~63126 Handful of Copper Bolts, 63 Copper Bar, 126 Linen ClothTrainer at skill 65 (Journeyman, requires Engineering 50/char level 10)EZ-Thro Wrap (100 Favor) or EZ-Thro Copper Bomb XL (130 Favor) fall inside/near this range.
116–145Flying Tiger Goggles~35210 Light Leather, 70 TigerseyeTrainer at skill 100Decent leveling head slot - keep a set equipped rather than vendoring it. No Slip SAF-T Padding (145 Favor) lands right at the end of this step.
145–175Bronze Framework~4692 Bronze Bar, 46 Medium Leather, 46 Wool ClothTrainer at skill 125 (Expert, requires char level 20)Mystic/Shadow Goggles (145), Ornate Spyglass (160), Minor Recombobulator (165), Moonsight Rifle (170), and Satchel of Bronze Bombs (165) are all Favor purchases inside this bracket.
175–190Solid Blasting Powder~86172 Solid StoneKnown via Expert tierExplosive Sheep (175) and the waist items (Clanking Cord/Gizmo Girdle/Whimsical Waistwrap/SAF-T Bell, 175) are Favor buys at the start of this step.
190–215Big Iron Bomb~39117 Iron Bar, 117 Heavy Blasting Powder, 39 Silver ContactTrainer/Expert recipeEZ-Thro Fireproof Fuse (190 Favor) and Gyromatic Micro-Adjustor / Advanced Target Dummy / Flash Bomb (185) fall in this window; goggles (200 Favor) land right at the top.
215–244Mithril Casing~51153 Mithril BarTrainer at skill 200 (Artisan, requires char level 35) - Buzzek Bracketswing, Gadgetzan, TanarisChoose Gnomish vs Goblin specialization here. Unstable Trigger, Mechanical Repair Kit, Craftsman's Monocle (200-205 Favor items), Goblin Land Mine, Mithril Frag Bomb, Mechanical Dragonling (215-220 Favor items) are all obtainable in this range.
244–245Hi-Explosive Bomb24 Mithril Casing, 2 Unstable Trigger, 4 Solid Blasting PowderArtisan trainer recipeFire Goggles (225) and Catseye Ultra Goggles (240) are Favor buys just below/at this point.
245–250Mithril Gyro-Shot612 Mithril Bar, 12 Solid Blasting PowderArtisan trainer recipe
250–258Dense Blasting Powder~1530 Dense StoneArtisan trainer recipeAlternate path from 250-300 exists using drop schematics (Thorium Widget/Thorium Shells, ~60 crafts/180 materials) if you'd rather farm drops than buy Thorium Tube from the vendor.
258–274Mithril Gyro-Shot~3570 Mithril Bar, 70 Solid Blasting PowderArtisan trainer recipeSniper Scope (260), Green Lens (265), Truesilver Transformer (270) are Favor buys across this stretch.
274–275Salt Shaker22 Gold Power Core, 4 Mithril Casing, 12 Thorium Bar, 8 Unstable TriggerArtisan trainer recipeGnomish Alarm-O-Bot (275 Favor) lines up here.
275–300Thorium Tube~26156 Thorium BarVendor schematic (~1g 60s) from Xizzer Fizzbolt, Winterspring (Kor'gar / Riverglades)Lifelike Mechanical Toad, Goblin Jumper Cables XL (285), Masterwork Target Dummy (295), Field Repair Bot 74A / Tranquil Mechanical Yeti (320-listed but effectively end-game) are Favor buys finishing out the tier; Engineering Certification (1,000 Favor) at 300 is a cosmetic title, not a recipe.
Shopping list for 1–300
66+ Rough Stone~100 Copper Bar~230 Linen Clothvendor stock near trainers Weak Flux126 Handful of Copper Bolts (crafted)~92 Bronze Bar210 Light Leather70 Tigerseye46 Medium Leather46 Wool Cloth172+ Solid Stone117 Iron Bar39 Silver Contact (crafted)~318 Mithril Bar10 Unstable Trigger (crafted)30+ Dense Stone~168 Thorium Bar2 Gold Power Core~1g 60s plus AH prices Gold in reserve for Thorium Tube schematic
Trainers
Apprentice/Journeyman (1-125)
Horde: Thund, Nogg, Roxxik in Orgrimmar; Graham Van Talen, Franklin Lloyd in Undercity
Expert (125-200)
Same Horde trainers listed above generally teach through Expert; confirm with in-game trainer list once you hit 125
Artisan (200-300)
Buzzek Bracketswing, Gadgetzan, Tanaris
Gnomish or Goblin? Neither Gnomish nor Goblin gives a Shaman a direct combat edge - both branches are utility/trinket trees, not spell power - so pick by which toolkit you'll actually use. Goblin Engineering is the stronger fit for an Elemental/Restoration Shaman: Goblin Jumper Cables (and later Jumper Cables XL) give you an off-healer emergency battle-rez/self-rez, which meshes well with a support-leaning hybrid, and the Everlook (Winterspring) teleport is convenient for Thorium farming late in this same leveling path. Gnomish Engineering's draw is the Gadgetzan teleport (handy since your Artisan trainer is there) and utility toys (shrink ray, mind-control cap) rather than anything that helps healing or elemental DPS. If you're unsure, note that some players level Gnomish first for the world-utility toys, then re-level to unlock Goblin recipes later - but that costs real time/gold twice, so for a single main pick Goblin for the combat-rez utility.
Sources

Data note: Forever-specific (multiple dedicated Forever-tracking sites found and fetched; some Favor-cost/campsite-item mechanical details were not fully confirmed in-source and are flagged inline rather than invented)

Cooking 1–300Reported

Forever-specific route confirmed via wow-professions.com/forever and allthings.how camping guide, cross-checked against Classic-baseline recipe brackets (mats overlap heavily with Classic). Horde trainers: Orgrimmar, Undercity, Thunder Bluff, plus Durotar/Zephras-adjacent starting-zone trainers.

What is different in Forever
  • Cooking now unlocks the Basic Campfire/camping system at skill 1 (crafted from Simple Wood + Flint and Tinder); the fire holds up to 3 crafted camp objects and grants buffs after sitting/crafting near it for 1 minute (buff lasts 1 hour).
  • At Cooking skill ~90 you unlock the Journeyman Campfire kit (5 object slots, requires Star Wood); at ~200 the Expert Campfire kit (10 object slots, requires Thick Logs).
  • Well Fed: crafted food now grants +5% bonus XP from kills (eat 10 seconds for 15 minutes of buff), stacking on top of any existing stat buff the food already gave; the Cozy Sleeping Bag (a camp object/quest reward) raises this to +8% kill XP while camped.
  • Blueprint: Cookie's Feast is a campsite recipe that drops from Cookie in the Deadmines; requires Cooking skill 140 to use. It places a shared feast table (~10 servings) giving basic healing plus the temporary 5% XP buff. Note: reported reagents are drops from level 35+ mobs, so the blueprint is commonly picked up in Deadmines well before you can supply it.
  • Expert Cookbook and Artisan cooking quest gating (below) match Classic-era structure; Forever sources do not report changes to those gates.
Leveling steps
SkillCraft thisHow manyMaterialsLearn fromNotes
1–50Brilliant Smallfish / Slitherskin Mackerel / Charred Wolf Meat / Roasted Boar Meat / Herb Baked Egg (pick cheapest available)~55Raw Brilliant Smallfish / Raw Slitherskin Mackerel / Wolf Meat / Boar Meat / Egg, purchased or lootedCooking trainer in your starting zone or capital cityGrab the Basic Campfire recipe from the trainer at the same time (skill 1).
50–100Longjaw Mud Snapper / Rainbow Fin Albacore / Smoked Bear Meat / Boiled Clams / Coyote Steak / Strider Stew~55Raw fish or meat drops, vendor-bought where availableCooking trainer (Journeyman)Journeyman Campfire kit (5 slots) unlocks around skill 90 — pick it up from the Cooking trainer alongside recipe training.
100–130Bristle Whisker Catfish / Crab Cake / Dry Pork Ribs / Cooked Crab Claw~30-40Raw Bristle Whisker Catfish or Crab meat, drops/fishingCooking trainerCookie's Feast blueprint may drop here if you're also running Deadmines (usable once you hit 140).
130–150Bristle Whisker Catfish / Curiously Tasty Omelet / Goblin Deviled Clams / Hot Lion Chops~20-25Fish/clam/chop drops as aboveCooking trainer
150–175Curiously Tasty Omelet / Hot Lion Chops~25As abovePurchase Expert Cookbook first (see trainers)Gate: must buy the Expert Cookbook before training further recipes.
175–225Mithril Head Trout / Roast Raptor / Soothing Turtle Bisque~50Raw Mithril Head Trout (fished), Raptor meat, Turtle meatCooking trainer (post-Expert Cookbook)
225–275Spotted Yellowtail / Filet of Redgill / Undermine Clam Chowder / Monster Omelet / Tender Wolf Steak~65Fished/looted mats as aboveComplete Artisan cooking quest (Clamlette Surprise) in Gadgetzan firstGate: Clamlette Surprise quest chain in Tanaris unlocks Artisan cooking.
275–300Poached Sunscale Salmon / Nightfin Soup~35Raw Sunscale Salmon, Raw Nightfin Snapper (fished in Tanaris/Winterspring waters)Cooking trainer (Artisan)
Shopping list for 1–300
Assorted raw fish/meat per bracket above (mostly self-farmed or fished, cheap on AH)Simple Wood, Flint and Tinder (Basic Campfire)Star Wood (Journeyman Campfire kit, ~skill 90)Thick Logs (Expert Campfire kit, ~skill 200)Expert Cookbook (vendor purchase, see trainers)
Trainers
Note
Cooking trainers: Orgrimmar, Undercity, Thunder Bluff (Horde capitals) and your starting-zone hub (Durotar for Troll Shaman; Zephras Isle Skyborne hub for Druid)
Note
Expert Cookbook vendor (Horde): Wulan, Desolace
Note
Artisan cooking: Gikkix, Tanaris (post Clamlette Surprise quest, Gadgetzan)
Sources

Data note: Medium-high: skill brackets and recipe names are Forever-specific (wow-professions.com Forever section); campfire kit thresholds (90/200) and Well Fed +5%/+8% figures corroborated across two independent Forever sources but exact Cozy Sleeping Bag mechanic not directly confirmed on a single page (inferred from task brief + partial corroboration on kill-XP bonus mechanic).

Fishing 1–300Reported

Forever-specific campsite tiers confirmed (wowclassicforever.info, allthings.how); zone-by-zone fishing routes are Classic-baseline since no Forever source gave detailed pool locations — fish available scale with zone level, not caster skill, per Classic mechanics reiterated by the Forever sources.

What is different in Forever
  • Fish Bowl unlocks at Fishing skill 20, giving +8% to all stats while camped.
  • Fishing Rack unlocks at Fishing skill ~140 (Journeyman-tier camp object): adds uncommon fish to the pool plus skill-boosting lures, on top of the +8% stat buff.
  • Fishing Hut unlocks at Fishing skill ~300 (top tier): adds rare fish plus skill lures, on top of the +8% stat buff.
  • Legacy perk 'Luremaster': while a lure is applied, 25% chance per catch to land an extra fish.
  • As in Classic, a zone's fish become catchable once your Fishing skill exceeds that zone's fish-skill floor — there is no need to 'match' skill precisely, just exceed the pool's requirement.
Leveling steps
SkillWhereNotes
1–75Durotar coastal pools / Orgrimmar fountains (Troll Shaman); Zephras Isle shoreline pools (Skyborne Druid) — any starting-zone water worksLearn Fishing and grab the Fish Bowl camp object recipe as soon as you hit skill 20.
75–150Any Kalimdor/Durotar-adjacent zone water (e.g., The Barrens, Ashenvale coast) — fish anywhere convenient, skill gain is not location-gated below your effective capFishing Rack becomes available around skill 140 — place it at your camp for the uncommon-fish/lure bonus.
150–225Stranglethorn Vale coast, Tanaris coast, or any zone whose fish pools sit at/above your current skillApply lures for Luremaster's extra-catch chance to speed leveling.
225–300Tanaris (Gadgetzan coast/Zul'Farrak canals), Winterspring lakes for Nightfin SnapperFishing Hut unlocks at skill 300 — place it once ready for the rare-fish/lure bonus; useful heading into endgame fishing dailies (Booty Bay/Everlook tournaments if present in Forever).
Sources

Data note: Medium: campsite object tiers and skill thresholds are Forever-specific and corroborated across two sources; exact zone-by-zone routes are Classic-baseline generalization since no fetched Forever source gave a location-by-location 1-300 route.

First Aid 1–300Reported

Bandage line (Classic-baseline, from Warcraft Tavern's Classic 1-300 guide) plus the confirmed Forever-specific change moving the Healing Potion line from Alchemy into First Aid (Icy Veins). Where the potion change alters leveling specifics beyond the six potions/skill levels below, that detail is not yet published — flagged as unknown.

What is different in Forever
  • CONFIRMED (Icy Veins): six Healing Potions have moved from Alchemy to First Aid — Minor Healing Potion (First Aid 55), Lesser Healing Potion (85), Healing Potion (135), Greater Healing Potion (155), Superior Healing Potion (215), Major Healing Potion (275).
  • These potions still require herbs and vials (Alchemy-style reagents) but reportedly ALSO require Cooking-made items (Mild Spices / Hot Spices) as a component — exact quantities per potion are not published in sources fetched.
  • UNKNOWN: whether learning these potions requires separate trainer purchase/quest beyond normal First Aid rank-ups, whether bandage skill-up rates changed to accommodate parallel potion crafting, and full reagent lists per potion. Treat the potion track as a parallel/optional track alongside the bandage track below rather than a replacement, until more detail is published.
  • No Forever-specific change to the Expert/Artisan book-and-quest gating was found; assume Classic-era gating below still applies.
Leveling steps
SkillCraft thisHow manyMaterialsLearn fromNotes
1–50Linen Bandage~45-501 Linen Cloth per bandageFirst Aid trainer, any capital/starting zoneOptional: Minor Healing Potion becomes learnable once you reach 55 shortly after this bracket.
50–60Heavy Linen Bandage~152 Linen Cloth per bandageFirst Aid trainer
55–55(Optional) Minor Healing Potionas neededHerbs + Vial (+ reported Cooking Mild/Hot Spices component, exact amount unknown)First Aid trainer once skill 55 reachedForever-only parallel track; does not consume bandage skill-ups.
60–125Wool Bandage / Heavy Wool Bandage~50 combined~125 Wool Cloth total across this bracketFirst Aid trainerOptional Lesser Healing Potion unlocks at 85 within this bracket.
126–180Silk Bandage / Heavy Silk Bandage~55 combined~140 Silk Cloth totalRequires Expert First Aid manual purchase (see trainers) before continuing past 150Optional Healing Potion (135) and Greater Healing Potion (155) fall in this bracket.
181–210Heavy Silk Bandage~20Silk ClothFirst Aid trainer (Expert)
211–260Mageweave Bandage / Heavy Mageweave Bandage~50 combined~90 Mageweave Cloth totalRequires the mandatory Triage quest (level 35+, save 15 patients before 6 die) then Doctor Gregory Victor (Horde, Arathi Highlands) to unlock Artisan recipesOptional Superior Healing Potion (215) falls in this bracket.
261–300Runecloth Bandage / Heavy Runecloth Bandage~60 combined~70 Runecloth totalDoctor Gregory Victor (Horde, Arathi Highlands), sequential unlocksOptional Major Healing Potion (275) falls in this bracket.
Shopping list for 1–300
150x Linen Cloth, 125x Wool Cloth, 140x Silk Cloth, 90x Mageweave Cloth, 70x Runecloth (approx totals for the bandage line, per wow-professions/Warcraft Tavern Classic guide)Herbs + Vials for the optional Healing Potion line (exact quantities per potion not yet published)Mild Spices / Hot Spices (Cooking-crafted) if leveling the parallel potion track
Trainers
Note
First Aid trainer: any Horde capital (Orgrimmar, Undercity, Thunder Bluff) for early ranks
Note
Expert First Aid manual + Heavy Silk/Mageweave Bandage manuals (Horde): Balai Lok'Wein, Brackenwall Village, Dustwallow Marsh
Note
Artisan First Aid gate: Triage quest (level 35+) then Doctor Gregory Victor, Arathi Highlands (Horde)
Sources

Data note: Bandage line: high (Classic-baseline, well-documented). Healing Potion migration: confirmed Forever-specific change with skill thresholds sourced, but full reagent lists and whether it replaces or supplements bandage-based skill-ups are unpublished/unknown — flagged in forever_notes.

Every recipe and where to get it is in the Recipes table (filter by profession).