Character Codex › Skyborne Druid › Professions 1–300
Skyborne Druid(name to come)
New herb Marefoil (item level 60) Confirmed. Bountiful Harvest adds up to +100% Scarce materials. Herbing in Travel Form is unconfirmed.
No Alchemy specializations in Forever Reported. Certification at 300 for 1,000 Favor gives "the Alchemist".
Merchant's Favor recipes worth buying
| Recipe | Skill | Cost | Use |
|---|---|---|---|
| Lesser / Greater Mageblood Elixir | 75 · 175 | 45 · 120 Favor | Mana regen (both characters) |
| Lesser / Greater Cleric’s Elixir | 95 · 195 | 45 · 120 Favor | Healing power |
| Elixir of Lesser Intellect / Lesser Spirit / Greater Spirit | 95 · 65 · 165 | 45 · 45 · 120 Favor | Caster stats while leveling |
| Mender’s Potion / Major Mender’s Potion | 130 · 280 | 45 · 180 Favor | 30-sec healer burst |
| Spellblasting Potion / Major | 135 · 285 | 45 · 180 Favor | 30-sec caster burst (Radimaji’s Elemental) |
| Frenzy Potion / Major | 140 · 290 | 45 · 240 Favor | 30-sec physical burst (Feral) |
| Elixir of Sages / the Owl / Nature Power | 275 · 280 · 285 | 180 Favor each | Level-60 caster and healer elixirs |
| Elixir of the Grizzly / the Whale / the Phalanx | 300 · 275 · 250 | 240 · 180 · 180 Favor | Bear tanking |
| Disorienting Smog · Caustic Smog · Dragonfire · Venomous Blood | 180 · 265 · 245 · 275 | 120–180 Favor | Thrown AoE and damage-over-time potions |
| Flasks of Natural Accuracy / Aggression / Precision / Swiftness | Artisan | Not published Reported | Hit, attack power, crit, haste by name |
Confirmed unless noted. Buy them at Durotar Supply and Logistics, just west of the Crossroads (about 49.7, 29.4); one source names the Alchemy vendor "Apothecary Durelle".
Leveling each profession 1–300
The best recipe for each skill range, how many to make, materials, where to learn it, and what changed in Forever. Jump to: Herbalism · Alchemy · Cooking · Fishing · First Aid
Herbalism 1–300Confirmed
Because you gather your own herbs as a Skyborne Druid, the plan below is a Horde-first zone route from 1-300 rather than an auction-house shopping list. It follows quest-zone progression (Durotar/Mulgore/Tirisfal at low level, out to Felwood/Winterspring/Plaguelands at the top) so gathering happens naturally while leveling, with detours only where a specific herb cluster is worth a slight loop. Forever adds a seed/scarce-material layer on top of classic gathering (see forever_notes) that increases the value of every node, so prioritize node density over herb rarity when routes conflict.
- New seed system: herb nodes now also drop seeds in four grades (Commonplace through Scarce) plus 'scarce' bonus materials. Seeds are planted in a Greenhouse camp object (unlocks at Herbalism skill 140) to grow herbs passively while offline; the Seed Hybridizer (skill 300) upgrades and combines seeds.
- Legacy perk Bountiful Harvest (5 ranks, available from the start of the Professions talent tree) grants +20/40/60/80/100% more Scarce materials from Herbalism (also Mining and Skinning) — take ranks as points allow since it compounds with every node you hit on this route.
- Marefoil is confirmed as a new endgame herb (alongside Demonsage and Death Lotus) tied to high-level alchemy/engineering recipes, but no source checked has published its exact zone or skill requirement yet — treat it as a post-300 or very-late-game addition to confirm in-game once live.
- Whether Druids can gather Herbalism nodes while in Travel Form is unconfirmed. Forever does confirm Druids can now use potions/elixirs without dropping shapeshift form, which strongly suggests movement-form gathering may also work, but no source directly states herb nodes can be looted while shapeshifted — assume you still need to leave form to loot until confirmed in beta/live.
| Skill | Where | Gather | Notes |
|---|---|---|---|
| 1–75 | Durotar, Mulgore, Tirisfal Glades, Silverpine Forest, The Barrens | Peacebloom, Silverleaf, Earthroot | Gather opportunistically while questing; no dedicated route needed at this range. |
| 75–150 | The Barrens, Ashenvale, Stonetalon Mountains, Wetlands, Duskwood | Mageroyal, Briarthorn, Bruiseweed, Wild Steelbloom, Kingsblood, Grave Moss, Stranglekelp | Stranglekelp spawns on coastlines — pick it up when your loop touches water rather than detouring for it specifically. |
| 150–225 | Arathi Highlands, Stranglethorn Vale, Desolace, Feralas, The Hinterlands, Swamp of Sorrows | Liferoot, Fadeleaf, Goldthorn, Khadgar's Whisker | Match the zone to your character level; Feralas and Hinterlands are good Horde-friendly alternates to Arathi if it's contested. |
| 225–270 | Azshara, Tanaris, Western Plaguelands, Searing Gorge, Felwood | Firebloom, Purple Lotus, Arthas' Tears, Sungrass, Blindweed, Ghost Mushroom, Gromsblood, Golden Sansam | Alchemy's Superior Mana Potion tail (skill 270-300) consumes large quantities of Sungrass/Blindweed — bank a surplus here. |
| 270–300 | Eastern Plaguelands, Winterspring, Un'Goro Crater, Azshara | Dreamfoil, Mountain Silversage, Plaguebloom, Icecap | Top-tier route; Un'Goro and Winterspring are relatively uncontested for Horde. Watch for Marefoil once its zone is confirmed post-beta. |
Data note: Forever-specific for zone/skill brackets and the seed/Bountiful Harvest systems (kingboost.net and wowforever.games both confirm), but Classic-baseline for exact herb-to-zone assignment since none of the Forever sources checked republish a full herb table — the zone list matches long-standing Classic Era herbalism routes, which Forever has not been reported to change. Marefoil zone/skill and Druid Travel Form gathering are explicitly unconfirmed, as flagged above.
Alchemy 1–300Confirmed
This route is adapted for Forever's biggest Alchemy change: the entire Minor/Lesser/Healing/Greater/Superior/Major Healing Potion line has moved to First Aid, so Alchemy no longer has a cheap, drawback-free self-heal to lean on for skill-ups. In its place Alchemy keeps a parallel 'Discolored' healing potion line (Minor/Lesser/Discolored/Greater, using a Murloc Eye instead of a clean reagent) that heals fast but returns ~75% of that healing back as a poison or disease over time — usable as an emergency heal or a skill-up filler, but not something to drink casually while leveling on a self-healing Feral cat. The route below leans instead on the classic buff/utility elixirs and mana/mana-adjacent potions (Minor Mana Potion, Elixir of Minor Fortitude, Elixir of Wisdom, Lesser Mana Potion, Mana Potion, Greater/Superior Mana Potion) that remain Alchemy recipes untouched by the move, since as Restoration-bound Feral you'll want mana consumables anyway. Because you're gathering your own herbs (see Herbalism guide), raw material cost is close to zero outside of vials — buy vials in bulk from any reagent vendor. Horde trainers are called out at each rank; all are reachable via flight path from Orgrimmar/Undercity/Thunder Bluff.
- Classic Healing Potion line (Minor Healing Potion through Major Healing Potion) has moved to First Aid in Forever — do not plan an Alchemy leveling route around it.
- Alchemy's replacement is the Discolored Healing Potion line (Minor 25 / Lesser 85 / Discolored 135 / Greater 175, each using Peacebloom->Kingsblood + a Murloc Eye + vial). Effect: strong instant heal, but ~75% of the healed amount is returned as a 6-second poison or 12-second disease. Treat these as skill-up fodder or emergency/PvP burst heals, not a leveling sustain tool.
- Because the healing-potion line is gone from this route, the classic 'grind Peacebloom/Silverleaf into Minor Healing Potions' filler step is replaced below with Elixir of Minor Defense, Elixir of Minor Fortitude, Elixir of Wisdom, Lesser Mana Potion and Elixir of Lion's Strength/Elixir of Minor Agility style utility elixirs and mana potions, which are unaffected by the First Aid move.
- Merchant's Favor (earned from completed supply crates) unlocks additional Alchemy recipes from the Horde favor vendor (Apothecary Durelle) at 45/75/95/120/130/135/140 Favor: Elixir of Lesser Spirit (65), Lesser Mageblood Elixir (75), Elixir of Lesser Intellect (95), Lesser Cleric's Elixir (95), Lesser Arcane Elixir (120), Mender's Potion (130), Spellblasting Potion (135), Frenzy Potion (140), plus higher-tier Greater Mageblood (175) and Greater Cleric's (195) at 120 Favor each. These are optional supplements/BiS-adjacent consumables, not required for the 1-300 skill-up path, and their skill-up color thresholds are not documented in any source consulted, so none is asserted here.
- Campsite Alchemy objects unlock progressively: Mana Well (skill 20) lets you brew a slow-regenerating mana buff at camp; Fermenter (skill 140) turns herbs into fermented reagents for higher-tier elixirs; Alchemy Laboratory (skill 300, capstone) is required to craft the profession's best end-game recipes. Build these at your camp as you cross the listed skill thresholds — none of the sources fetched detail exact recipes unlocked by each object beyond gating advanced crafting behind the Laboratory.
| Skill | Craft this | How many | Materials | Learn from | Notes |
|---|---|---|---|---|---|
| 1–11 | Minor Arcane Elixir (or Elixir of Minor Force) | ~11 | 11 Peacebloom, 11 Empty Vial | Starting-zone trainer (Durotar/Tirisfal Glades) or Orgrimmar/Undercity trainer | First-rank filler; either recipe works, pick whichever your trainer offers. |
| 11–65 | Elixir of Minor Defense | ~55-70 | Silverleaf + Peacebloom + Empty Vial (roughly 1:1:1) | Apprentice trainer | Core apprentice-tier filler; grey out and replace with Minor Mana Potion once available. |
| 65–90 | Minor Mana Potion | ~25 | Mageroyal, Silverleaf/Peacebloom, Empty Vial | Journeyman trainer (Alchemy 50, character level 10) | Direct replacement for the classic Minor Healing Potion filler step, since that recipe is now First Aid-only. |
| 90–120 | Elixir of Wisdom | ~30 | Mageroyal, Briarthorn, Empty/Leaded Vial | Journeyman trainer | Useful caster/healer buff elixir for your Restoration off-spec; keep a stack. |
| 120–150 | Lesser Mana Potion | ~30 | Mageroyal, Stranglekelp, Leaded Vial | Journeyman trainer | Also directly usable while leveling as Feral/Resto for mana emergencies. |
| 150–180 | Elixir of Minor Fortitude / Mana Potion | ~30 | Briarthorn/Bruiseweed, Leaded Vial | Expert trainer: Doctor Herbert Halsey (Undercity, Horde), requires Alchemy 125, level 20 | Mix in Fire Oil or Elixir of Fire Power if either grays out early. |
| 180–215 | Elixir of Agility / Elixir of Lesser Fortitude | ~25-30 | Stranglekelp, Goldthorn, Leaded/Crystal Vial | Expert trainer (Undercity) | Elixir of Lion's Strength and Elixir of Minor Agility are good drop-in alternates if either is greyed at your skill. |
| 215–240 | Greater Mana Potion | ~25 | Sungrass/Wild Steelbloom, Goldthorn, Crystal Vial | Expert trainer / Artisan trainer transition | Swiftness Potion is a good side recipe here if you want a leveling utility item rather than pure skill-ups. |
| 240–270 | Elixir of Greater Defense / Elixir of Detect Undead | ~25-30 | Wild Steelbloom, Goldthorn/Arthas' Tears, Crystal Vial | Artisan trainer: Rogvar (Stonard, Swamp of Sorrows, Horde), requires Alchemy 200, level 35 | Detect Undead line is cheap filler if Greater Defense mats run short. |
| 270–300 | Superior Mana Potion | ~50-70 (probabilistic tail) | Sungrass, Blindweed, Crystal Vial | Purchased recipe from an Alchemy supplies vendor (~1g20s) once Artisan is trained | Final stretch is RNG-gated; keep ~20% spare materials. Optional: swap in drop recipes (Limited Invulnerability Potion, Elixir of the Sages, Greater Arcane Protection Potion) to cut total crafts if you have them, per the classicwowforever route. |
- Apprentice (1-55/65)
- Starting-zone or capital city Alchemy trainer (Durotar, Tirisfal Glades, Orgrimmar, Undercity, Thunder Bluff)
- Journeyman (55/65-125/150, req. level 10)
- Any Horde capital-city Alchemy trainer
- Expert (125/150-200/225, req. level 20)
- Doctor Herbert Halsey — Undercity, Tirisfal Glades (Horde)
- Artisan (200/225-300, req. level 35)
- Rogvar — Stonard, Swamp of Sorrows (Horde)
Data note: Forever-specific (multiple independent Forever guides agree the Healing Potion line moved to First Aid and describe a similar Discolored Healing Potion / Mana Potion-based route); exact skill breakpoints vary slightly between sources (wow-professions.com, wowprofs.com and classicwowforever.com each give different bracket boundaries) so the ranges above are a reasonable merge, not a single verbatim source. Merchant's Favor recipe skill-up colors are not asserted anywhere in the sources checked and are therefore omitted.
Cooking 1–300Reported
Forever-specific route confirmed via wow-professions.com/forever and allthings.how camping guide, cross-checked against Classic-baseline recipe brackets (mats overlap heavily with Classic). Horde trainers: Orgrimmar, Undercity, Thunder Bluff, plus Durotar/Zephras-adjacent starting-zone trainers.
- Cooking now unlocks the Basic Campfire/camping system at skill 1 (crafted from Simple Wood + Flint and Tinder); the fire holds up to 3 crafted camp objects and grants buffs after sitting/crafting near it for 1 minute (buff lasts 1 hour).
- At Cooking skill ~90 you unlock the Journeyman Campfire kit (5 object slots, requires Star Wood); at ~200 the Expert Campfire kit (10 object slots, requires Thick Logs).
- Well Fed: crafted food now grants +5% bonus XP from kills (eat 10 seconds for 15 minutes of buff), stacking on top of any existing stat buff the food already gave; the Cozy Sleeping Bag (a camp object/quest reward) raises this to +8% kill XP while camped.
- Blueprint: Cookie's Feast is a campsite recipe that drops from Cookie in the Deadmines; requires Cooking skill 140 to use. It places a shared feast table (~10 servings) giving basic healing plus the temporary 5% XP buff. Note: reported reagents are drops from level 35+ mobs, so the blueprint is commonly picked up in Deadmines well before you can supply it.
- Expert Cookbook and Artisan cooking quest gating (below) match Classic-era structure; Forever sources do not report changes to those gates.
| Skill | Craft this | How many | Materials | Learn from | Notes |
|---|---|---|---|---|---|
| 1–50 | Brilliant Smallfish / Slitherskin Mackerel / Charred Wolf Meat / Roasted Boar Meat / Herb Baked Egg (pick cheapest available) | ~55 | Raw Brilliant Smallfish / Raw Slitherskin Mackerel / Wolf Meat / Boar Meat / Egg, purchased or looted | Cooking trainer in your starting zone or capital city | Grab the Basic Campfire recipe from the trainer at the same time (skill 1). |
| 50–100 | Longjaw Mud Snapper / Rainbow Fin Albacore / Smoked Bear Meat / Boiled Clams / Coyote Steak / Strider Stew | ~55 | Raw fish or meat drops, vendor-bought where available | Cooking trainer (Journeyman) | Journeyman Campfire kit (5 slots) unlocks around skill 90 — pick it up from the Cooking trainer alongside recipe training. |
| 100–130 | Bristle Whisker Catfish / Crab Cake / Dry Pork Ribs / Cooked Crab Claw | ~30-40 | Raw Bristle Whisker Catfish or Crab meat, drops/fishing | Cooking trainer | Cookie's Feast blueprint may drop here if you're also running Deadmines (usable once you hit 140). |
| 130–150 | Bristle Whisker Catfish / Curiously Tasty Omelet / Goblin Deviled Clams / Hot Lion Chops | ~20-25 | Fish/clam/chop drops as above | Cooking trainer | |
| 150–175 | Curiously Tasty Omelet / Hot Lion Chops | ~25 | As above | Purchase Expert Cookbook first (see trainers) | Gate: must buy the Expert Cookbook before training further recipes. |
| 175–225 | Mithril Head Trout / Roast Raptor / Soothing Turtle Bisque | ~50 | Raw Mithril Head Trout (fished), Raptor meat, Turtle meat | Cooking trainer (post-Expert Cookbook) | |
| 225–275 | Spotted Yellowtail / Filet of Redgill / Undermine Clam Chowder / Monster Omelet / Tender Wolf Steak | ~65 | Fished/looted mats as above | Complete Artisan cooking quest (Clamlette Surprise) in Gadgetzan first | Gate: Clamlette Surprise quest chain in Tanaris unlocks Artisan cooking. |
| 275–300 | Poached Sunscale Salmon / Nightfin Soup | ~35 | Raw Sunscale Salmon, Raw Nightfin Snapper (fished in Tanaris/Winterspring waters) | Cooking trainer (Artisan) |
- Note
- Cooking trainers: Orgrimmar, Undercity, Thunder Bluff (Horde capitals) and your starting-zone hub (Durotar for Troll Shaman; Zephras Isle Skyborne hub for Druid)
- Note
- Expert Cookbook vendor (Horde): Wulan, Desolace
- Note
- Artisan cooking: Gikkix, Tanaris (post Clamlette Surprise quest, Gadgetzan)
Data note: Medium-high: skill brackets and recipe names are Forever-specific (wow-professions.com Forever section); campfire kit thresholds (90/200) and Well Fed +5%/+8% figures corroborated across two independent Forever sources but exact Cozy Sleeping Bag mechanic not directly confirmed on a single page (inferred from task brief + partial corroboration on kill-XP bonus mechanic).
Fishing 1–300Reported
Forever-specific campsite tiers confirmed (wowclassicforever.info, allthings.how); zone-by-zone fishing routes are Classic-baseline since no Forever source gave detailed pool locations — fish available scale with zone level, not caster skill, per Classic mechanics reiterated by the Forever sources.
- Fish Bowl unlocks at Fishing skill 20, giving +8% to all stats while camped.
- Fishing Rack unlocks at Fishing skill ~140 (Journeyman-tier camp object): adds uncommon fish to the pool plus skill-boosting lures, on top of the +8% stat buff.
- Fishing Hut unlocks at Fishing skill ~300 (top tier): adds rare fish plus skill lures, on top of the +8% stat buff.
- Legacy perk 'Luremaster': while a lure is applied, 25% chance per catch to land an extra fish.
- As in Classic, a zone's fish become catchable once your Fishing skill exceeds that zone's fish-skill floor — there is no need to 'match' skill precisely, just exceed the pool's requirement.
| Skill | Where | Notes |
|---|---|---|
| 1–75 | Durotar coastal pools / Orgrimmar fountains (Troll Shaman); Zephras Isle shoreline pools (Skyborne Druid) — any starting-zone water works | Learn Fishing and grab the Fish Bowl camp object recipe as soon as you hit skill 20. |
| 75–150 | Any Kalimdor/Durotar-adjacent zone water (e.g., The Barrens, Ashenvale coast) — fish anywhere convenient, skill gain is not location-gated below your effective cap | Fishing Rack becomes available around skill 140 — place it at your camp for the uncommon-fish/lure bonus. |
| 150–225 | Stranglethorn Vale coast, Tanaris coast, or any zone whose fish pools sit at/above your current skill | Apply lures for Luremaster's extra-catch chance to speed leveling. |
| 225–300 | Tanaris (Gadgetzan coast/Zul'Farrak canals), Winterspring lakes for Nightfin Snapper | Fishing Hut unlocks at skill 300 — place it once ready for the rare-fish/lure bonus; useful heading into endgame fishing dailies (Booty Bay/Everlook tournaments if present in Forever). |
Data note: Medium: campsite object tiers and skill thresholds are Forever-specific and corroborated across two sources; exact zone-by-zone routes are Classic-baseline generalization since no fetched Forever source gave a location-by-location 1-300 route.
First Aid 1–300Reported
Bandage line (Classic-baseline, from Warcraft Tavern's Classic 1-300 guide) plus the confirmed Forever-specific change moving the Healing Potion line from Alchemy into First Aid (Icy Veins). Where the potion change alters leveling specifics beyond the six potions/skill levels below, that detail is not yet published — flagged as unknown.
- CONFIRMED (Icy Veins): six Healing Potions have moved from Alchemy to First Aid — Minor Healing Potion (First Aid 55), Lesser Healing Potion (85), Healing Potion (135), Greater Healing Potion (155), Superior Healing Potion (215), Major Healing Potion (275).
- These potions still require herbs and vials (Alchemy-style reagents) but reportedly ALSO require Cooking-made items (Mild Spices / Hot Spices) as a component — exact quantities per potion are not published in sources fetched.
- UNKNOWN: whether learning these potions requires separate trainer purchase/quest beyond normal First Aid rank-ups, whether bandage skill-up rates changed to accommodate parallel potion crafting, and full reagent lists per potion. Treat the potion track as a parallel/optional track alongside the bandage track below rather than a replacement, until more detail is published.
- No Forever-specific change to the Expert/Artisan book-and-quest gating was found; assume Classic-era gating below still applies.
| Skill | Craft this | How many | Materials | Learn from | Notes |
|---|---|---|---|---|---|
| 1–50 | Linen Bandage | ~45-50 | 1 Linen Cloth per bandage | First Aid trainer, any capital/starting zone | Optional: Minor Healing Potion becomes learnable once you reach 55 shortly after this bracket. |
| 50–60 | Heavy Linen Bandage | ~15 | 2 Linen Cloth per bandage | First Aid trainer | |
| 55–55 | (Optional) Minor Healing Potion | as needed | Herbs + Vial (+ reported Cooking Mild/Hot Spices component, exact amount unknown) | First Aid trainer once skill 55 reached | Forever-only parallel track; does not consume bandage skill-ups. |
| 60–125 | Wool Bandage / Heavy Wool Bandage | ~50 combined | ~125 Wool Cloth total across this bracket | First Aid trainer | Optional Lesser Healing Potion unlocks at 85 within this bracket. |
| 126–180 | Silk Bandage / Heavy Silk Bandage | ~55 combined | ~140 Silk Cloth total | Requires Expert First Aid manual purchase (see trainers) before continuing past 150 | Optional Healing Potion (135) and Greater Healing Potion (155) fall in this bracket. |
| 181–210 | Heavy Silk Bandage | ~20 | Silk Cloth | First Aid trainer (Expert) | |
| 211–260 | Mageweave Bandage / Heavy Mageweave Bandage | ~50 combined | ~90 Mageweave Cloth total | Requires the mandatory Triage quest (level 35+, save 15 patients before 6 die) then Doctor Gregory Victor (Horde, Arathi Highlands) to unlock Artisan recipes | Optional Superior Healing Potion (215) falls in this bracket. |
| 261–300 | Runecloth Bandage / Heavy Runecloth Bandage | ~60 combined | ~70 Runecloth total | Doctor Gregory Victor (Horde, Arathi Highlands), sequential unlocks | Optional Major Healing Potion (275) falls in this bracket. |
- Note
- First Aid trainer: any Horde capital (Orgrimmar, Undercity, Thunder Bluff) for early ranks
- Note
- Expert First Aid manual + Heavy Silk/Mageweave Bandage manuals (Horde): Balai Lok'Wein, Brackenwall Village, Dustwallow Marsh
- Note
- Artisan First Aid gate: Triage quest (level 35+) then Doctor Gregory Victor, Arathi Highlands (Horde)
Data note: Bandage line: high (Classic-baseline, well-documented). Healing Potion migration: confirmed Forever-specific change with skill thresholds sourced, but full reagent lists and whether it replaces or supplements bandage-based skill-ups are unpublished/unknown — flagged in forever_notes.
Every recipe and where to get it is in the Recipes table (filter by profession).
