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Glossary

Terms used across this wiki.

17 entries
Basic Campfire / Campsite The Camping system's placeable fire, which replaces the Cooking Fire. It creates a campsite for resting, buffs and crafted objects.
Blueprint A recipe for advanced campsite objects, dropped by dungeon bosses.
Camelot Reported internal codename for Forever.
Campsite object A crafted item that a profession user places at a campsite (e.g. Sharpening Wheel, Faction Banner, Incense Candle). Each player can add one, with a one-hour cooldown.
Classic Mode A mode or preset that turns transmog off by default.
Forever The third permanent WoW experience alongside Modern (retail) and Classic, described as an evergreen expansion for original Azeroth.
HD/SD toggle Game-wide choice between High-Definition and Standard-Definition character models, with restored Classic animations for HD.
Legacy Points / Legacy Challenges Account-wide points earned from challenges and spent per character in Legacy trees. Launch caps are 65 total and 16 per character.
Legacy Reward Track Points earned past the spending cap advance this track, which gives cosmetic and prestige rewards (e.g. Spectral Bear Cub).
Legacy trees (Professions, Adventure, Resourcefulness) The three Legacy talent trees at launch, with perks like Well Rested, Bountiful Harvest and Reagent Economy.
Modern Blizzard's current name for retail WoW, used next to Classic and Forever.
Pillars 'approachable and familiar, the world as the main character, the journey before the destination, and protecting and nurturing the social experiences that make Azeroth feel alive'
Preferred Online Language Setting that groups you mostly with players who share your language preference. A 1-day change cooldown is reported.
Ruleset Replaces choosing a realm. The options are Normal, PvP, Roleplaying and Hardcore, and each works as one large ecosystem.
Skyborne New elven race starting on Zephras Isle; players choose Horde or Alliance at creation. Requires an upgrade pack.
Time bubble Chris Metzen's phrase, relayed by Josh Greenfield, for Forever's separate continuity.
Two-part names / Secondary name Characters have a first and last name; the second name makes each character unique when there are no realms.