Fact
Holly Longdale and Clay Stone to Inven Global (Oct 8, from PAX Aus): the beta is the largest Blizzard has recorded; some class changes, including certain racial traits, were pulled back after beta feedback, and the team wants to avoid the homogenization it saw in Season of Discovery; dungeon bosses with only a handful of mechanics stay 'for the foreseeable future'; gear power jumps between raid tiers will be kept as narrow as possible and some best-in-slot items may come from earlier tiers; whether there will ever be a soft reset is 'too early to say'; camping may get deeper ties to professions and crafting ('nothing is off the table', nothing announced); the aim for dungeon XP is a 'solid middle ground' by launch.
Sources
- invenglobal.com/articles/26963/post-beta-wow-forever-what-is… — invenglobal.com