Fact
Changes: • Omen of Clarity baseline for all specs; procs from melee, offensive spells and heals • New Revive (out-of-combat rez) alongside Rebirth • DoTs (and HoTs) can critically strike • Unified hit and crit across melee/ranged/spell • Healing gear also carries spell damage (e.g., Hide of the Wild: +42 healing / +14 damage) to ease healer leveling; caster weapons get spell power from ~level 10 • Expertise added (TBC-style); weapon skill items reduced • Leader of the Pack and Moonkin aura both 3% party crit, mutually exclusive Strengths: • Four roles; more tools per spec • Revive + Rebirth • Unified hit simplifies hybrid gearing Weaknesses: • Hybrid DPS still expected below pure classes by some players (Opinion)