Fact
Changes: • Capstone: Riptide -- a direct heal + HoT combo that also makes Chain Heal heal 25% more when cast on its target (Icy Veins). • Tidal Mastery reworked to only increase healing critical strike chance. • Tidal Focus reworked to increase global Hit chance while still reducing healing spell cost slightly. • Water Shield (new): grants 2% mana every time a orb is consumed -- a mana-sustain talent with no Classic equivalent. • Restorative Totems boosts Mana Spring Totem and Healing Stream Totem by 25% and 50% respectively -- a large raid-healing throughput talent. • Healing Way now increases Healing Wave's healing by 25%, up from an 18% maximum in Classic. Strengths: • Riptide gives Restoration a Chain Heal synergy tool Classic never had • Water Shield solves Classic Restoration's biggest weakness (mana sustain) directly • Talent tree sums to exactly 51 points, matching Enhancement -- a build can spend the entire tree with no dipping Weaknesses: • No confirmed AoE/raid-cooldown-tier healing talent beyond Restorative Totems' passive buff -- unclear how it compares to Druid's Wild Growth or Resto's own Chain Heal for burst raid healing